mirror of
https://github.com/legop3/MultiRoombaRover.git
synced 2026-09-16 09:31:20 -04:00
324 lines
13 KiB
React
324 lines
13 KiB
React
// Replay Sources Panel
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// Purpose: Defines the Replay Sources Panel module and the local helpers/components used in this file.
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// Scope: Keeps behavior unchanged while isolating this concern into a clear, single-responsibility unit.
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import React, { useCallback, useEffect, useMemo, useState } from 'react';
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import { useSessionActions, useSessionSelector } from '../../context/SessionContext.jsx';
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import { useSharedClock } from '../../hooks/useSharedClock.js';
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import { useSettingsNamespace } from '../../settings/index.js';
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import CardFrame from '../CardFrame/index.jsx';
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import RoverLabel from '../RoverLabel/index.jsx';
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import ReplayReadyPopup from './ReplayReadyPopup.jsx';
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function normalizeSources(list = []) {
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return list
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.map((entry) => {
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if (!entry?.type || !entry?.id) return null;
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return {
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type: entry.type,
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id: String(entry.id),
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label: entry.label || String(entry.id),
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color: entry.color || null,
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key: `${entry.type}:${entry.id}`,
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};
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})
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.filter(Boolean);
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}
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function selectedKeysEqual(left, right) {
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if (Object.is(left, right)) return true;
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if (!Array.isArray(left) || !Array.isArray(right) || left.length !== right.length) return false;
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for (let idx = 0; idx < left.length; idx += 1) {
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if (left[idx] !== right[idx]) return false;
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}
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return true;
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}
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export default function ReplaySourcesPanel({ panelId = 'replay-sources', fillHeight = false }) {
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const replaySources = useSessionSelector((state) => state.session?.replaySources ?? []);
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const mode = useSessionSelector((state) => state.session?.mode || null);
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const assignmentRoverId = useSessionSelector((state) => state.session?.assignment?.roverId ?? null);
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const roster = useSessionSelector((state) => state.session?.roster ?? []);
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const replayState = useSessionSelector((state) => state.session?.replay || null);
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const latestReplay = useSessionSelector((state) => state.latestReplay);
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const { triggerReplay } = useSessionActions();
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const sources = useMemo(() => normalizeSources(replaySources || []), [replaySources]);
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const { value: settings, save: saveSettings } = useSettingsNamespace('replaySources', {});
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const [selected, setSelected] = useState([]);
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const [busy, setBusy] = useState(false);
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const [error, setError] = useState(null);
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const [success, setSuccess] = useState(null);
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const [title, setTitle] = useState('');
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const [titleDirty, setTitleDirty] = useState(false);
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const [includeSidebar, setIncludeSidebar] = useState(true);
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const [activeJobId, setActiveJobId] = useState(null);
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const [dismissedPanelReplayId, setDismissedPanelReplayId] = useState(null);
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// Settings keys include the panel id because the same replay source control is
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// mounted in desktop, portrait, and landscape layouts with independent saved UI
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// preferences. Pulling the values into named constants also gives hook
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// dependencies primitive values instead of hard-to-analyze computed expressions.
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const includeSidebarSettingKey = `${panelId}:includeSidebar`;
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const titleSettingKey = `${panelId}:title`;
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const savedIncludeSidebar = settings?.[includeSidebarSettingKey];
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const savedTitle = settings?.[titleSettingKey];
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const activeReplayJob = useSessionSelector((state) => (
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activeJobId ? state.replayJobs?.[activeJobId] || null : null
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));
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const latestReplayJobId = latestReplay?.jobId || null;
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const showPanelReplay = Boolean(
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latestReplay?.url &&
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latestReplayJobId &&
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dismissedPanelReplayId !== latestReplayJobId,
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);
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const defaults = useMemo(() => {
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const roverId = assignmentRoverId;
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if (roverId) {
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return [`rover:${roverId}`];
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}
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return [];
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}, [assignmentRoverId]);
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const defaultTitle = useMemo(() => {
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const roverId = assignmentRoverId || null;
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const roverName =
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roverId && Array.isArray(roster)
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? roster.find((entry) => String(entry?.id) === String(roverId))?.name || roverId
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: '';
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return roverName ? `Replay: ${roverName}` : 'Replay';
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}, [assignmentRoverId, roster]);
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useEffect(() => {
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// Assignment changes replace the default selection, but identical defaults
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// should not create a fresh array because that would force all source
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// checkboxes to commit with the same checked values.
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setSelected((prev) => (selectedKeysEqual(prev, defaults) ? prev : defaults));
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}, [defaults]);
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useEffect(() => {
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if (typeof savedIncludeSidebar === 'boolean') {
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setIncludeSidebar(savedIncludeSidebar);
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return;
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}
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setIncludeSidebar(true);
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}, [savedIncludeSidebar]);
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useEffect(() => {
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if (typeof savedTitle === 'string') {
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setTitle(savedTitle);
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setTitleDirty(true);
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return;
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}
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setTitleDirty(false);
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}, [savedTitle]);
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useEffect(() => {
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if (!titleDirty) {
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setTitle(defaultTitle);
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}
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}, [defaultTitle, titleDirty]);
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useEffect(() => {
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const allowed = new Set(sources.map((source) => source.key));
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setSelected((prev) => {
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const next = prev.filter((key) => allowed.has(key));
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// Pruning is only meaningful when a selected source disappeared. Returning
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// the existing array for the common no-op path stops this effect from
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// scheduling a render after every parent/session render.
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return selectedKeysEqual(prev, next) ? prev : next;
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});
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}, [sources]);
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const grouped = useMemo(() => {
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return {
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rovers: sources.filter((source) => source.type === 'rover'),
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// PTZ is presented with room cameras because there is only one fixed room
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// PTZ camera and it should not create a separate source category.
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rooms: sources.filter((source) => source.type === 'room' || source.type === 'ptz'),
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};
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}, [sources]);
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const hasReplayCooldown = Boolean(replayState?.lastTriggeredAt && replayState?.cooldownMs);
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const replayCooldownEndsAt = hasReplayCooldown
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? replayState.lastTriggeredAt + replayState.cooldownMs
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: 0;
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const cooldownNow = useSharedClock(1000, hasReplayCooldown);
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const remainingMs = useMemo(() => {
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if (!hasReplayCooldown) return 0;
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/*
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The button only shows whole seconds, so a shared one-second clock gives the
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same useful information without each mounted replay panel owning a 250ms
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interval. The exact server cooldown still decides whether the action is
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accepted; this value is only the local disabled-state/display estimate.
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*/
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const next = replayCooldownEndsAt - cooldownNow;
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return Math.max(0, next);
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}, [cooldownNow, hasReplayCooldown, replayCooldownEndsAt]);
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const replayDisabled = busy || mode === 'lockdown' || remainingMs > 0 || !selected.length;
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const selectedSet = useMemo(() => {
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// Checkbox rendering asks the same membership question for every source.
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// A Set avoids repeated linear scans and, more importantly, gives memoized
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// child lists a stable value while the selected keys have not changed.
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return new Set(selected);
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}, [selected]);
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const activeJobStatusText = useMemo(() => {
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if (!activeReplayJob?.status) return null;
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const titleText = activeReplayJob.title ? `: ${activeReplayJob.title}` : '';
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switch (activeReplayJob.status) {
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case 'accepted':
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return `Replay accepted${titleText}`;
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case 'building':
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return `Replay building${titleText}`;
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case 'uploading':
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return `Replay uploading${titleText}`;
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case 'ready':
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return `Replay ready${titleText}`;
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case 'failed':
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return activeReplayJob.message || `Replay failed${titleText}`;
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default:
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return activeReplayJob.message || `Replay ${activeReplayJob.status}${titleText}`;
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}
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}, [activeReplayJob]);
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const toggleKey = useCallback((key) => {
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setSelected((prev) => {
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return prev.includes(key) ? prev.filter((value) => value !== key) : [...prev, key];
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});
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setSuccess(null);
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}, []);
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const handleReplay = useCallback(async () => {
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if (replayDisabled) return;
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setBusy(true);
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setError(null);
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setSuccess(null);
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setActiveJobId(null);
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try {
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const payload = selected.map((key) => {
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const [type, id] = key.split(':');
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return { type, id };
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});
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const resolvedTitle = String(title || '').trim() || defaultTitle;
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const resp = await triggerReplay({ sources: payload, title: resolvedTitle, includeSidebar });
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if (resp?.jobId) {
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// The socket acknowledgement is only the start of the async job.
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// Later replay:status events update this same job id as Discord builds and uploads the video.
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setActiveJobId(resp.jobId);
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setSuccess('Replay accepted.');
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} else {
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setSuccess('Replay accepted.');
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}
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} catch (err) {
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setError(err.message);
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} finally {
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setBusy(false);
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}
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}, [defaultTitle, includeSidebar, replayDisabled, selected, title, triggerReplay]);
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const listWrapClass = fillHeight ? 'flex-1 min-h-0 overflow-y-auto' : '';
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return (
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<div className={`relative ${fillHeight ? 'flex h-full min-h-0 flex-col' : ''}`}>
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{showPanelReplay ? (
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<div className="absolute bottom-[calc(100%+0.125rem)] left-1/2 z-[70] w-[min(20rem,calc(100vw-1rem))] -translate-x-1/2">
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<ReplayReadyPopup
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replay={latestReplay}
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variant="floating-panel"
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onClose={() => setDismissedPanelReplayId(latestReplayJobId)}
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/>
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</div>
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) : null}
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<CardFrame title="Replay Sources" fillHeight={fillHeight} bodyClassName="space-y-0.5 text-sm">
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<div className={`grid gap-0.5 md:grid-cols-2 ${listWrapClass}`}>
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<GroupList title="Rovers" items={grouped.rovers} selectedSet={selectedSet} onToggle={toggleKey} />
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<GroupList title="Room Cams" items={grouped.rooms} selectedSet={selectedSet} onToggle={toggleKey} />
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</div>
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<div className="space-y-0.5">
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{error ? <div className="text-xs text-amber-400">{error}</div> : null}
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{activeJobStatusText ? (
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<div className={`text-xs ${activeReplayJob?.status === 'failed' ? 'text-amber-400' : 'text-emerald-300'}`}>
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{activeJobStatusText}
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</div>
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) : success ? <div className="text-xs text-emerald-300">{success}</div> : null}
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<div className="flex items-center gap-0.5">
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<label className="surface shrink-0 text-xs" htmlFor={`${panelId}-title`}>
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Replay title:
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</label>
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{/* The label has fixed-width content, while the input owns the remaining row space.
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This keeps the title control compact without making the input compete with
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other controls or wrapping unpredictably on narrow panel layouts. */}
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<input
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id={`${panelId}-title`}
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type="text"
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className="field-input min-w-0 flex-1 text-xs"
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value={title}
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onChange={(event) => {
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const next = event.target.value;
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setTitle(next);
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setTitleDirty(true);
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saveSettings((current) => ({ ...(current || {}), [titleSettingKey]: next }));
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}}
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placeholder={defaultTitle}
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maxLength={120}
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/>
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</div>
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<div className="flex items-center gap-0.5">
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<label className="surface flex shrink-0 items-center gap-0.5 text-xs">
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<input
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type="checkbox"
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checked={includeSidebar}
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onChange={(event) => {
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const next = Boolean(event.target.checked);
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setIncludeSidebar(next);
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saveSettings((current) => ({ ...(current || {}), [includeSidebarSettingKey]: next }));
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}}
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className="accent-emerald-400"
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/>
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<span>Sidebar</span>
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</label>
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{/* The sidebar toggle is stable-width, so the replay button can expand into the
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rest of the row and preserve the compact two-row control layout. */}
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<button
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type="button"
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className="button-dark min-w-0 flex-1 text-xs disabled:opacity-40"
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onClick={handleReplay}
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disabled={replayDisabled}
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>
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{remainingMs > 0 ? `Replay (${Math.ceil(remainingMs / 1000)}s)` : busy ? 'Replay…' : 'Replay'}
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</button>
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</div>
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</div>
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</CardFrame>
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</div>
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);
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}
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const GroupList = React.memo(function GroupList({ title, items, selectedSet, onToggle }) {
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if (!items.length) return null;
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return (
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<div className="space-y-0.5">
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<div className="panel-muted text-xs">{title}</div>
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<div className="space-y-0.5">
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{items.map((item) => (
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<label key={item.key} className="surface flex items-center gap-0.5 text-xs">
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<input
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type="checkbox"
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checked={selectedSet.has(item.key)}
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onChange={() => onToggle(item.key)}
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className="accent-emerald-400"
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/>
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{item.type === 'rover' ? (
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<RoverLabel name={item.label} color={item.color} fallback={item.id} className="truncate" />
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) : (
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<span className="truncate">{item.label}</span>
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)}
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</label>
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))}
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</div>
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</div>
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);
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});
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