mirror of
https://github.com/legop3/MultiRoombaRover.git
synced 2026-11-14 10:42:45 -05:00
revise what counts for idle service
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@@ -4,12 +4,15 @@
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const logger = require('../../globals/logger').child('idleService');
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const io = require('../../globals/io');
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const { getRole, roleEvents } = require('../roleService');
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const { getMode, MODES, modeEvents } = require('../modeManager');
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const { isDeterred, verificationEvents } = require('../verificationService');
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const { IDLE_TIMEOUT_MS } = require('./constants');
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const { runtime } = require('./state');
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const { runIdleActions } = require('./actions');
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const activityControls = require('../homeAssistantActivitiesService');
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function getActivitySnapshot() {
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const mode = getMode();
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let onlineUsers = 0;
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let onlineAdmins = 0;
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let onlineSpectators = 0;
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@@ -29,12 +32,16 @@ function getActivitySnapshot() {
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return;
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}
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/*
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Lockdown admins are counted with regular admins because both represent a
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person with operator-level access who may be supervising the room without
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actively driving a rover. Plain users also count even before they request
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control, which is the behavior this service now needs.
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*/
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if (
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isDeterred(socket)
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|| (mode === MODES.ADMIN && role !== 'admin' && role !== 'lockdown')
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|| (mode === MODES.LOCKDOWN && role !== 'lockdown')
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) {
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onlineIgnored += 1;
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return;
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}
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if (role === 'admin' || role === 'lockdown') {
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onlineAdmins += 1;
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return;
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@@ -90,7 +97,7 @@ function scheduleIdleTimer() {
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runtime.deadlineAt = null;
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const activity = getActivitySnapshot();
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if (activity.totalActive > 0) {
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logger.info('Idle automation skipped; user or admin online', activity);
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logger.info('Idle automation skipped; eligible operator online', activity);
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return;
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}
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runtime.lastTriggeredAt = Date.now();
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@@ -114,18 +121,12 @@ function scheduleIdleTimer() {
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function refreshIdleState() {
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const activity = getActivitySnapshot();
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logger.info('Idle state refresh', activity);
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// Share the exact idle presence policy; Activity Controls must not count spectators or invent a second role filter.
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activityControls.setOperatorsOnline(activity.totalActive > 0);
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if (activity.totalActive > 0) {
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clearIdleTimer();
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if (runtime.idleActionsCompleted) {
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logger.info('Idle action one-shot reset; operator is online again', activity);
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}
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/*
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A user/admin coming online starts a new activity window. When the room
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later becomes idle again, the cleanup pipeline should be allowed to run
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once for that new idle period.
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*/
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runtime.idleActionsCompleted = false;
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return;
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}
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@@ -133,17 +134,13 @@ function refreshIdleState() {
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}
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io.on('connection', (socket) => {
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/*
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A user/admin can be online without ever touching rover controls, so socket
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presence has to be a first-class idle signal. The disconnect hook is just as
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important: it is what starts the idle timeout after the last non-spectator
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leaves, even if no driving event happens around that departure.
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*/
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refreshIdleState();
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socket.on('disconnect', refreshIdleState);
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});
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roleEvents.on('change', refreshIdleState);
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modeEvents.on('change', refreshIdleState);
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verificationEvents.on('change', refreshIdleState);
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refreshIdleState();
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