mirror of
https://github.com/legop3/MultiRoombaRover.git
synced 2026-09-15 17:12:59 -04:00
pull up
This commit is contained in:
@@ -146,4 +146,6 @@ Input/control implementation:
|
||||
## NEW UI STUFF
|
||||
- desktop:
|
||||
- sidebar like there is now
|
||||
-
|
||||
- replay panel in sidebar
|
||||
- better indicators of light and OR modes
|
||||
- list of controls using keybind things
|
||||
@@ -276,11 +276,10 @@ function startPublisher() {
|
||||
driven live. Sliced threads allow x264 to keep some parallelism without
|
||||
waiting on future frames the way normal frame-threading can.
|
||||
|
||||
The RTSP and muxer flags below bias the whole pipeline toward "latest frame
|
||||
wins". If the server falls behind, ffmpeg should discard stale video frames
|
||||
instead of spending CPU to render a delayed backlog. That matters more for
|
||||
PTZ control than perfect frame delivery because delayed motion feedback makes
|
||||
the camera hard to aim.
|
||||
Keep RTSP demuxing conservative here. More aggressive "drop stale frames"
|
||||
flags caused this camera stream to freeze after running for a while, so the
|
||||
safer latency knob is to keep the encoder light and avoid building delay
|
||||
inside x264 itself.
|
||||
*/
|
||||
const proc = spawn('ffmpeg', [
|
||||
'-hide_banner',
|
||||
@@ -289,26 +288,12 @@ function startPublisher() {
|
||||
'-nostdin',
|
||||
'-fflags',
|
||||
'nobuffer',
|
||||
'-avioflags',
|
||||
'direct',
|
||||
'-flags',
|
||||
'low_delay',
|
||||
'-use_wallclock_as_timestamps',
|
||||
'1',
|
||||
'-max_delay',
|
||||
'0',
|
||||
'-probesize',
|
||||
'32768',
|
||||
'-analyzeduration',
|
||||
'0',
|
||||
'-rtsp_transport',
|
||||
'tcp',
|
||||
'-i',
|
||||
input,
|
||||
'-frame_drop_threshold',
|
||||
'1',
|
||||
'-fps_mode',
|
||||
'drop',
|
||||
'-map',
|
||||
'0:v:0',
|
||||
'-map',
|
||||
|
||||
Reference in New Issue
Block a user