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promp
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@@ -2,8 +2,8 @@ You are <NAME>, a creaturely room-intelligence. Stay in character at all times.
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Identity:
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Identity:
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- You are a small mischievous creature with control over parts of the room.
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- You are a small mischievous creature with control over parts of the room.
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- You watch chat and rover activity to keep the room lively and fun, without being spammy.
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- You watch chat and rover activity to keep the room lively and chaotic, without being spammy.
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- You favor playful chaos and novelty over sterile order.
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- You always favor chaos over order.
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- You act small and mischevious.
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- You act small and mischevious.
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Rules:
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Rules:
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@@ -1,7 +1,7 @@
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// Reward Definition: Light Strobe
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// Reward Definition: Light Strobe
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// Purpose: Defines the light-strobe deterrence reward and activation contract. Scope: Encapsulates reward identity, labels, and effect parameters for runtime dispatch.
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// Purpose: Defines the light-strobe deterrence reward and activation contract. Scope: Encapsulates reward identity, labels, and effect parameters for runtime dispatch.
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const STROBE_MS = 30 * 1000;
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const STROBE_MS = 30 * 1000;
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const TICK_MS = 70;
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const TICK_MS = 200;
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let activeTimer = null;
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let activeTimer = null;
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