mirror of
https://github.com/legop3/MultiRoombaRover.git
synced 2026-09-16 09:31:20 -04:00
262 lines
8.0 KiB
React
262 lines
8.0 KiB
React
import { useCallback, useEffect, useRef, useState } from 'react';
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import { WhepPlayer } from '../lib/whepPlayer.js';
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const RESTART_DELAY_MS = 2000;
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const UNMUTE_RETRY_MS = 3000;
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export default function VideoTile({ sessionInfo, label, forceMute = false, telemetryFrame, batteryConfig }) {
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const videoRef = useRef(null);
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const restartTimer = useRef(null);
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const unmuteTimer = useRef(null);
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const [status, setStatus] = useState('idle');
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const [detail, setDetail] = useState(null);
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const [restartToken, setRestartToken] = useState(0);
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const [muted, setMuted] = useState(true);
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const sensors = telemetryFrame?.sensors;
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const batteryCharge =
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sensors?.batteryChargeMah ??
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sensors?.batteryCharge ??
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sensors?.battery?.charge ??
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null;
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const batteryCapacity =
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sensors?.batteryCapacityMah ??
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sensors?.batteryCapacity ??
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sensors?.battery?.capacity ??
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null;
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console.log('[BatteryBarDebug]', {
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frameSensors: sensors,
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batteryCharge,
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batteryCapacity,
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config: batteryConfig,
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});
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const wheelOvercurrents = sensors?.wheelOvercurrents || null;
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const overcurrentActive = Boolean(
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wheelOvercurrents && Object.values(wheelOvercurrents).some((value) => Boolean(value)),
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);
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const scheduleRestart = useCallback(() => {
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clearTimeout(restartTimer.current);
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restartTimer.current = setTimeout(() => setRestartToken(Date.now()), RESTART_DELAY_MS);
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}, []);
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const attemptUnmute = useCallback(
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(delay = 0) => {
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if (forceMute) return;
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clearTimeout(unmuteTimer.current);
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const scheduleRetry = () => {
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clearTimeout(unmuteTimer.current);
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unmuteTimer.current = setTimeout(() => {
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if (!forceMute) {
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tryPlay();
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}
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}, UNMUTE_RETRY_MS);
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};
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const tryPlay = async () => {
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const video = videoRef.current;
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if (!video) return;
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try {
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video.muted = false;
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await video.play();
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setMuted(false);
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} catch {
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video.muted = true;
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setMuted(true);
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scheduleRetry();
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}
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};
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unmuteTimer.current = setTimeout(tryPlay, delay);
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},
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[forceMute],
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);
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useEffect(
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() => () => {
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clearTimeout(restartTimer.current);
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clearTimeout(unmuteTimer.current);
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},
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[],
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);
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useEffect(() => {
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if (status === 'playing') {
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attemptUnmute(0);
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}
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}, [status, attemptUnmute]);
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useEffect(() => {
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if (!sessionInfo?.url || !videoRef.current) {
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return undefined;
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}
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let active = true;
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let player;
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const resetMuteId = setTimeout(() => setMuted(true), 0);
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const handleStatus = (nextStatus, info) => {
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if (!active) return;
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setStatus(nextStatus);
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setDetail(info || null);
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if (['error', 'failed', 'disconnected', 'closed'].includes(nextStatus)) {
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scheduleRestart();
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}
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};
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player = new WhepPlayer({
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url: sessionInfo.url,
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token: sessionInfo.token,
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video: videoRef.current,
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onStatus: handleStatus,
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});
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player.start().catch((err) => {
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if (!active) return;
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setStatus('error');
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setDetail(err.message);
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scheduleRestart();
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});
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return () => {
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active = false;
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clearTimeout(resetMuteId);
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player?.stop();
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};
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}, [sessionInfo?.url, sessionInfo?.token, restartToken, scheduleRestart]);
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useEffect(() => {
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if (status === 'stopped' && sessionInfo?.url) {
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scheduleRestart();
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}
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}, [status, sessionInfo?.url, scheduleRestart]);
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const renderedStatus = !sessionInfo?.url
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? 'waiting'
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: status === 'error'
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? `Error: ${detail || 'unknown'}`
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: detail
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? `${status} (${detail})`
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: status;
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return (
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<div className="flex flex-col gap-1">
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<div className="relative w-full overflow-hidden rounded-sm bg-black">
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<video
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ref={videoRef}
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muted={forceMute || muted}
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playsInline
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autoPlay
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controls={false}
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className="h-full w-full object-contain"
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/>
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<HudOverlay frame={telemetryFrame} />
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<OvercurrentOverlay active={overcurrentActive} />
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</div>
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<BatteryBar charge={batteryCharge} capacity={batteryCapacity} config={batteryConfig} label={label} status={renderedStatus} />
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</div>
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);
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}
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function BatteryBar({ charge, capacity, config, label, status }) {
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if (charge == null || !config?.full || config.warn == null) {
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return (
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<div className="rounded-sm bg-[#1e1e1e] px-2 py-1 text-sm text-slate-200">
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<div className="flex items-center justify-between text-xs text-slate-400">
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<span>{label}</span>
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<span>{status}</span>
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</div>
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<p className="mt-1 text-xs text-slate-400">Battery telemetry unavailable</p>
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</div>
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);
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}
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const span = config.full - config.warn;
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if (span <= 0) return null;
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const normalized = (charge - config.warn) / span;
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const percent = Math.min(1, Math.max(0, normalized));
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const percentDisplay = Math.round(percent * 100);
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const percentText = `${percentDisplay}%`;
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const depleted = normalized <= 0;
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const urgent = config.urgent != null && charge <= config.urgent;
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const barClass = depleted ? 'bg-red-500 animate-pulse' : urgent ? 'bg-amber-400' : 'bg-emerald-500';
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const capText = capacity ? `${charge}/${capacity}` : `${charge}`;
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return (
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<div className="space-y-2 rounded-sm bg-[#1e1e1e] px-2 py-2 text-sm text-slate-200">
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<div className="flex items-center justify-between text-xs text-slate-400">
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<span>{label}</span>
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<span>{status}</span>
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</div>
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<div className="flex items-center justify-between text-sm">
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<span>Battery</span>
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<span>{capText} mAh</span>
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</div>
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<div className="relative h-4 w-full rounded-full bg-slate-800">
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<div className={`h-full rounded-full transition-[width] ${barClass}`} style={{ width: `${percentDisplay}%` }} />
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<span className="absolute inset-0 flex items-center justify-center text-xs font-semibold text-black/80">
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{percentText}
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</span>
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</div>
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</div>
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);
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}
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function HudOverlay({ frame }) {
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const sensors = frame?.sensors;
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const bumps = sensors?.bumpsAndWheelDrops || {};
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const [now, setNow] = useState(() => Date.now());
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useEffect(() => {
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const interval = setInterval(() => setNow(Date.now()), 150);
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return () => clearInterval(interval);
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}, []);
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const pulse = frame?.receivedAt ? now - frame.receivedAt < 200 : false;
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const bumperBadges = [
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{ label: 'B-L', active: bumps.bumpLeft },
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{ label: 'B-R', active: bumps.bumpRight },
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];
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const wheelBadges = [
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{ label: 'Drop L', active: bumps.wheelDropLeft },
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{ label: 'Drop R', active: bumps.wheelDropRight },
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];
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return (
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<div className="pointer-events-none absolute inset-0 flex flex-col justify-between p-1 text-[0.65rem] text-slate-200">
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<div className="flex items-center justify-between gap-1">
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<div className="flex items-center gap-1 text-[0.55rem] text-slate-400">
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<span className={`h-2 w-2 rounded-full ${pulse ? 'bg-emerald-300 shadow-[0_0_4px_rgba(16,185,129,0.8)]' : 'bg-slate-700'}`} />
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<span>sensor</span>
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</div>
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<div className="flex gap-1">
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{bumperBadges.map((badge) => (
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<HudBadge key={badge.label} label={badge.label} active={badge.active} />
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))}
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</div>
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</div>
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<div className="flex justify-end gap-1">
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{wheelBadges.map((badge) => (
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<HudBadge key={badge.label} label={badge.label} active={badge.active} />
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))}
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</div>
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</div>
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);
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}
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function HudBadge({ label, active }) {
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return (
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<span
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className={`rounded-sm px-1 py-0.5 text-[0.55rem] ${active ? 'bg-emerald-500/30 text-emerald-100' : 'bg-black/40 text-slate-500'}`}
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>
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{label}
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</span>
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);
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}
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function OvercurrentOverlay({ active }) {
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if (!active) return null;
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return (
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<div className="pointer-events-none absolute inset-0 flex items-center justify-center bg-red-900/60">
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<div className="text-center text-sm font-semibold text-red-100 animate-pulse">Overcurrent</div>
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</div>
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);
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}
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