Files
MultiRoombaRover/pi/roverd/camera_servo.go
T

234 lines
5.3 KiB
Go

//go:build !dummy && !debian_laptop
package roverd
import (
"fmt"
"log"
"math"
"sync"
"time"
rpio "github.com/stianeikeland/go-rpio/v4"
)
type CameraServo struct {
cfg CameraServoConfig
logger *log.Logger
pin rpio.Pin
mu sync.Mutex
currentAngle float64
desiredAngle float64
lastMove time.Time
moving bool
stopCh chan struct{}
closed bool
}
func NewCameraServo(cfg CameraServoConfig, logger *log.Logger) (*CameraServo, error) {
if !cfg.Enabled {
return nil, fmt.Errorf("camera servo disabled")
}
if err := rpio.Open(); err != nil {
return nil, fmt.Errorf("open gpio: %w", err)
}
pin := rpio.Pin(cfg.Pin)
pin.Mode(rpio.Pwm)
targetClock := cfg.FreqHz * cfg.CycleLen
pin.Freq(targetClock)
servo := &CameraServo{
cfg: cfg,
logger: logger,
pin: pin,
stopCh: make(chan struct{}),
}
if err := servo.setAngleLocked(cfg.HomeAngle); err != nil {
rpio.Close()
return nil, err
}
logger.Printf("camera servo initialized on GPIO %d (%.1f..%.1f deg, %d..%d us, invert=%v)", cfg.Pin, cfg.MinAngle, cfg.MaxAngle, cfg.MinPulseUs, cfg.MaxPulseUs, cfg.Invert)
return servo, nil
}
func (s *CameraServo) Close() {
s.mu.Lock()
defer s.mu.Unlock()
if s.closed {
return
}
s.applyPulseLocked(s.angleToPulse(s.cfg.HomeAngle))
rpio.Close()
if s.stopCh != nil {
close(s.stopCh)
s.stopCh = nil
}
s.closed = true
}
func (s *CameraServo) SetAngle(angle float64) error {
s.mu.Lock()
defer s.mu.Unlock()
return s.setAngleLocked(angle)
}
func (s *CameraServo) setAngleLocked(angle float64) error {
if s.closed {
return fmt.Errorf("servo closed")
}
clamped := clampFloat(angle, s.cfg.MinAngle, s.cfg.MaxAngle)
s.desiredAngle = clamped
limited := s.rateLimitAngleLocked(clamped)
s.applyPulseLocked(s.angleToPulse(limited))
s.currentAngle = limited
if math.Abs(limited-s.desiredAngle) > servoAngleEpsilon {
s.startMoveLoopLocked()
}
return nil
}
func (s *CameraServo) Nudge(delta float64) error {
s.mu.Lock()
defer s.mu.Unlock()
if delta == 0 {
delta = s.cfg.NudgeDegrees
}
target := s.currentAngle + delta
return s.setAngleLocked(target)
}
func (s *CameraServo) SetPulseWidth(micros int) error {
s.mu.Lock()
defer s.mu.Unlock()
if s.closed {
return fmt.Errorf("servo closed")
}
if !s.cfg.AllowRawPulse {
return fmt.Errorf("raw pulse commands disabled")
}
if micros <= 0 {
return fmt.Errorf("pulse width must be > 0")
}
clampedPulse := clampInt(micros, s.cfg.MinPulseUs, s.cfg.MaxPulseUs)
targetAngle := s.pulseToAngle(clampedPulse)
s.desiredAngle = targetAngle
limited := s.rateLimitAngleLocked(targetAngle)
s.applyPulseLocked(s.angleToPulse(limited))
s.currentAngle = limited
if math.Abs(limited-s.desiredAngle) > servoAngleEpsilon {
s.startMoveLoopLocked()
}
return nil
}
func (s *CameraServo) CurrentAngle() float64 {
s.mu.Lock()
defer s.mu.Unlock()
return s.currentAngle
}
// Configuration reports the effective public behavior advertised to the
// server. The native implementation simply returns its validated YAML config.
func (s *CameraServo) Configuration() CameraServoConfig {
return s.cfg
}
func (s *CameraServo) BackendDescription() string {
return "native GPIO"
}
func (s *CameraServo) applyPulseLocked(micros int) {
micros = clampInt(micros, s.cfg.MinPulseUs, s.cfg.MaxPulseUs)
s.pin.DutyCycle(uint32(micros), uint32(s.cfg.CycleLen))
}
func (s *CameraServo) startMoveLoopLocked() {
if s.moving || s.stopCh == nil {
return
}
s.moving = true
go func() {
ticker := time.NewTicker(servoStepInterval)
defer ticker.Stop()
for {
select {
case <-ticker.C:
s.mu.Lock()
if s.closed {
s.moving = false
s.mu.Unlock()
return
}
if math.Abs(s.currentAngle-s.desiredAngle) <= servoAngleEpsilon {
s.moving = false
s.mu.Unlock()
return
}
limited := s.rateLimitAngleLocked(s.desiredAngle)
s.applyPulseLocked(s.angleToPulse(limited))
s.currentAngle = limited
s.mu.Unlock()
case <-s.stopCh:
return
}
}
}()
}
func (s *CameraServo) rateLimitAngleLocked(target float64) float64 {
now := time.Now()
if s.lastMove.IsZero() {
s.lastMove = now
}
elapsed := now.Sub(s.lastMove).Seconds()
if elapsed <= 0 {
s.lastMove = now
return s.currentAngle
}
maxElapsed := servoStepInterval.Seconds()
if elapsed > maxElapsed {
elapsed = maxElapsed
}
maxDelta := maxServoDegPerSec * elapsed
delta := target - s.currentAngle
if math.Abs(delta) <= maxDelta {
s.lastMove = now
return target
}
if delta > 0 {
target = s.currentAngle + maxDelta
} else {
target = s.currentAngle - maxDelta
}
s.lastMove = now
return target
}
func (s *CameraServo) angleToPulse(angle float64) int {
totalRange := s.cfg.MaxAngle - s.cfg.MinAngle
if totalRange == 0 {
return s.cfg.MinPulseUs
}
norm := (angle - s.cfg.MinAngle) / totalRange
norm = math.Max(0, math.Min(1, norm))
if s.cfg.Invert {
norm = 1 - norm
}
pulseRange := s.cfg.MaxPulseUs - s.cfg.MinPulseUs
return s.cfg.MinPulseUs + int(math.Round(norm*float64(pulseRange)))
}
func (s *CameraServo) pulseToAngle(pulse int) float64 {
pulseRange := s.cfg.MaxPulseUs - s.cfg.MinPulseUs
if pulseRange == 0 {
return s.cfg.MinAngle
}
norm := float64(pulse-s.cfg.MinPulseUs) / float64(pulseRange)
norm = math.Max(0, math.Min(1, norm))
if s.cfg.Invert {
norm = 1 - norm
}
return s.cfg.MinAngle + norm*(s.cfg.MaxAngle-s.cfg.MinAngle)
}