// Discord Lock Command // Purpose: Handles `rs lock` and `rs unlock` operations for rover availability control. // Scope: Applies lock state updates for a single rover ID. const { resolveRoverSelector } = require('./resolvers'); function createLockCommand({ lockRover, sanitizeMentions, rovers }) { return async function handleLockCommand(message, roverId, locked) { if (!roverId) { await message.reply({ content: 'Specify a rover ID. Example: `rs lock alpha`', allowedMentions: { parse: [], repliedUser: false } }); return; } try { const resolved = resolveRoverSelector(roverId, rovers); if (resolved.error) { await message.reply({ content: sanitizeMentions(resolved.error), allowedMentions: { parse: [], repliedUser: false } }); return; } // Mutate by canonical id after fuzzy resolution. This avoids letting a // display-name typo create a new path through roverManager, and it also // makes the response name match the rover that was actually changed. lockRover(resolved.id, locked, { reason: 'discord' }); await message.reply({ content: sanitizeMentions(`${locked ? 'Locked' : 'Unlocked'} ${resolved.label || resolved.id}.`), allowedMentions: { parse: [], repliedUser: false } }); } catch (err) { await message.reply({ content: sanitizeMentions(`Failed: ${err.message}`), allowedMentions: { parse: [], repliedUser: false } }); } }; } module.exports = { createLockCommand };