import { useEffect, useMemo, useState } from 'react';
import { useSession } from '../context/SessionContext.jsx';
import { useSettingsNamespace } from '../settings/index.js';
function normalizeSources(list = []) {
return list
.map((entry) => {
if (!entry?.type || !entry?.id) return null;
return {
type: entry.type,
id: String(entry.id),
label: entry.label || String(entry.id),
key: `${entry.type}:${entry.id}`,
};
})
.filter(Boolean);
}
export default function ReplaySourcesPanel({ panelId = 'replay-sources' }) {
const { session, triggerReplay } = useSession();
const sources = normalizeSources(session?.replaySources || []);
const { value: settings, save: saveSettings } = useSettingsNamespace('replaySources', {});
const [selected, setSelected] = useState([]);
const [busy, setBusy] = useState(false);
const [error, setError] = useState(null);
const [success, setSuccess] = useState(null);
const replayState = session?.replay || null;
const [remainingMs, setRemainingMs] = useState(0);
const defaults = useMemo(() => {
const roverId = session?.assignment?.roverId;
if (roverId) {
return [`rover:${roverId}`];
}
return [];
}, [session?.assignment?.roverId]);
useEffect(() => {
const saved = settings?.[panelId];
if (Array.isArray(saved) && saved.length) {
setSelected(saved);
return;
}
setSelected(defaults);
}, [settings?.[panelId], defaults, panelId]);
useEffect(() => {
const allowed = new Set(sources.map((source) => source.key));
setSelected((prev) => prev.filter((key) => allowed.has(key)));
}, [sources]);
const grouped = useMemo(() => {
return {
rovers: sources.filter((source) => source.type === 'rover'),
rooms: sources.filter((source) => source.type === 'room'),
};
}, [sources]);
useEffect(() => {
if (!replayState?.lastTriggeredAt || !replayState?.cooldownMs) {
setRemainingMs(0);
return undefined;
}
const update = () => {
const next = replayState.lastTriggeredAt + replayState.cooldownMs - Date.now();
setRemainingMs(Math.max(0, next));
};
update();
const interval = setInterval(update, 250);
return () => clearInterval(interval);
}, [replayState?.lastTriggeredAt, replayState?.cooldownMs, replayState?.remainingMs]);
const replayDisabled = busy || session?.mode === 'lockdown' || remainingMs > 0 || !selected.length;
const toggleKey = (key) => {
setSelected((prev) => {
const next = prev.includes(key) ? prev.filter((value) => value !== key) : [...prev, key];
saveSettings((current) => ({ ...(current || {}), [panelId]: next }));
return next;
});
setSuccess(null);
};
const handleReplay = async () => {
if (replayDisabled) return;
setBusy(true);
setError(null);
setSuccess(null);
try {
const payload = selected.map((key) => {
const [type, id] = key.split(':');
return { type, id };
});
await triggerReplay(payload);
setSuccess('Replay sent. Check the Discord replay channel.');
} catch (err) {
setError(err.message);
} finally {
setBusy(false);
}
};
return (