improving the UI side of ptz... and improving the way turns works with UI....

This commit is contained in:
legop3
2026-09-24 17:54:46 -04:00
parent 846c9dae55
commit ffd34de56c
57 changed files with 2747 additions and 3179 deletions
+202
View File
@@ -0,0 +1,202 @@
import { useCallback, useEffect, useState } from 'react';
import { useControlActions } from '../../controls/index.js';
import { useSessionActions } from '../../context/SessionContext.jsx';
import { triggerTouchHaptic } from '../../lib/touchHaptics.js';
import CardFrame from '../../components/CardFrame/index.jsx';
import ControlPadPanel from '../../components/MobileControls/ControlPadPanel.jsx';
import GPIOToggleControl from '../../components/GPIOToggleControl/index.jsx';
import KeyPill from '../../components/vip/VipAudioUploadCard/KeyPill.jsx';
import ControlHint from '../../components/ControlHint/index.jsx';
function isSpotlightOn(light = {}) {
if (typeof light?.on === 'boolean') return light.on;
const raw = light?.state;
if (typeof raw === 'string') {
const normalized = raw.trim().toLowerCase();
return !['', '0', 'off', 'false'].includes(normalized);
}
return Boolean(Number(raw));
}
function normalizeIrMode(mode) {
const normalized = String(mode || '').trim().toLowerCase();
if (normalized === 'on') return 'On';
if (normalized === 'off') return 'Off';
return 'Auto';
}
function nextIrMode(currentMode) {
const current = normalizeIrMode(currentMode);
if (current === 'Auto') return 'On';
if (current === 'On') return 'Off';
return 'Auto';
}
function PtzLightingControls({ ptz, disabled = false }) {
const { ptzSpotlight, ptzIr } = useSessionActions();
const [busy, setBusy] = useState('');
const spotlightOn = isSpotlightOn(ptz?.light);
const irMode = normalizeIrMode(ptz?.ir?.state);
const toggleSpotlight = async (nextOn) => {
if (disabled) return;
setBusy('spotlight');
try {
await ptzSpotlight({ state: nextOn ? 1 : 0 });
} finally {
setBusy('');
}
};
const cycleIr = async () => {
if (disabled) return;
triggerTouchHaptic('button');
setBusy('ir');
try {
await ptzIr({ state: nextIrMode(irMode) });
} finally {
setBusy('');
}
};
return (
<div className="mobile-touch-control grid grid-cols-2 gap-0.5 text-sm">
<GPIOToggleControl
label="Spotlight"
on={spotlightOn}
disabled={disabled || busy === 'spotlight'}
onToggle={toggleSpotlight}
heightClass="min-h-14"
/>
<button
type="button"
className="mobile-touch-control flex min-h-14 flex-col items-center justify-center gap-0.5 rounded-xl border-2 border-cyan-300/70 bg-cyan-900 px-1 py-0.75 text-center text-cyan-50 disabled:opacity-50"
disabled={disabled || busy === 'ir'}
onClick={cycleIr}
>
<span className="text-sm font-semibold">Infrared</span>
<span className="rounded-sm bg-cyan-300 px-1 py-0.5 text-[0.7rem] font-semibold text-cyan-950">{irMode}</span>
</button>
</div>
);
}
function PtzMobileZoomButtons({ disabled = false }) {
const { setCameraAxisIntent } = useControlActions();
const stopZoom = useCallback(() => {
/*
Zero only releases the zoom axis. The PTZ adapter combines it with any
pan/tilt direction still held on the movement pad, so lifting one finger
cannot erase the other finger's intent.
*/
setCameraAxisIntent(0);
}, [setCameraAxisIntent]);
const startZoom = useCallback(
(direction) => (event) => {
/*
Publish held state once. The adapter owns the single motion heartbeat,
so this button no longer creates a second interval whose queued callback
could run after pointerup and restart zoom.
*/
event.preventDefault();
if (disabled) return;
triggerTouchHaptic('button');
event.currentTarget.setPointerCapture?.(event.pointerId);
setCameraAxisIntent(direction);
},
[disabled, setCameraAxisIntent],
);
const stopFromPointer = useCallback(
(event) => {
event?.preventDefault?.();
if (disabled) return;
stopZoom();
},
[disabled, stopZoom],
);
useEffect(
() => () => {
/*
A touch surface can unmount during orientation changes or fullscreen
close while a pointer is still down. Explicitly clear zoom here because
an unmounted DOM node cannot deliver its pointerup/pointercancel event.
*/
setCameraAxisIntent(0);
},
[setCameraAxisIntent],
);
return (
<div className="mobile-touch-control grid grid-cols-2 gap-0.5 text-sm">
<button
type="button"
className="mobile-touch-control button-dark min-h-10 text-xs disabled:opacity-50"
disabled={disabled}
onPointerDown={startZoom(-1)}
onPointerUp={stopFromPointer}
onPointerCancel={stopFromPointer}
onLostPointerCapture={stopFromPointer}
onContextMenu={(event) => event.preventDefault()}
>
Zoom out
</button>
<button
type="button"
className="mobile-touch-control button-dark min-h-10 text-xs disabled:opacity-50"
disabled={disabled}
onPointerDown={startZoom(1)}
onPointerUp={stopFromPointer}
onPointerCancel={stopFromPointer}
onLostPointerCapture={stopFromPointer}
onContextMenu={(event) => event.preventDefault()}
>
Zoom in
</button>
</div>
);
}
function PtzMobileControlsPanel({ ptz, disabled = false }) {
return (
<div className="mobile-touch-control space-y-0.5">
<PtzMobileZoomButtons disabled={disabled} />
<div className="mobile-touch-control h-44 min-h-0">
{/*
Reuse the rover control pad so touch intent still enters the normal
control system. The PTZ adapter translates that same drive vector into
pan/tilt commands only while this user is the PTZ operator.
*/}
<ControlPadPanel compact disabled={disabled} />
</div>
<PtzLightingControls ptz={ptz} disabled={disabled} />
</div>
);
}
function PtzControlReference() {
const rows = [
['Tilt up', 'driveForward'],
['Tilt down', 'driveBackward'],
['Pan left', 'driveLeft'],
['Pan right', 'driveRight'],
['Zoom in', 'cameraUp'],
['Zoom out', 'cameraDown'],
['Spotlight', 'headlightToggle'],
['Infrared mode', 'laserToggle'],
];
return (
<CardFrame title="Controls" bodyClassName="space-y-0.5 p-1 text-xs">
{rows.map(([label, actionId]) => (
<div key={label} className="surface flex items-center justify-between gap-1">
<span className="text-slate-400">{label}</span>
<KeyPill label={<ControlHint actionId={actionId} />} />
</div>
))}
</CardFrame>
);
}
export { PtzLightingControls, PtzMobileZoomButtons, PtzMobileControlsPanel, PtzControlReference };