improving the UI side of ptz... and improving the way turns works with UI....

This commit is contained in:
legop3
2026-09-24 17:54:46 -04:00
parent 846c9dae55
commit ffd34de56c
57 changed files with 2747 additions and 3179 deletions
@@ -0,0 +1,89 @@
// Owns PTZ turns only. Camera IO, permissions and operating-mode entry are supplied
// by the service, so queue transitions cannot create physical rover ownership.
function createParticipation({ io, events, emitChange, getTurnDurationMs, canParticipate, stopMotion, revokeVideo }) {
const state = { operatorSocketId: null, queue: [], deadline: null, generation: 0 };
let timer = null;
function remove(socketId) {
state.queue = state.queue.filter((id) => id !== socketId);
}
function stopOperator(reason) {
clearTimeout(timer);
timer = null;
const previous = state.operatorSocketId;
state.operatorSocketId = null;
state.deadline = null;
state.generation += 1;
if (!previous) return;
revokeVideo(previous);
stopMotion(reason).catch(() => {});
events.emit('operator', { socketId: previous, action: 'release', reason });
}
function scheduleTurn() {
clearTimeout(timer);
const duration = getTurnDurationMs();
state.deadline = Date.now() + duration;
timer = setTimeout(() => {
// An expired operator stays when alone, but is not automatically requeued
// when another participant takes over. Preserve the existing PTZ rule.
state.queue = state.queue.filter((id) => eligible(id));
if (state.queue.length) {
stopOperator('turn-expired');
advance('turn-expired');
} else {
scheduleTurn();
emitChange('turn-extended-empty-queue');
}
}, duration);
}
function eligible(socketId) {
const socket = io.sockets.sockets.get(socketId);
return socket && !socket.disconnected && canParticipate(socket);
}
function advance(reason) {
while (!state.operatorSocketId && state.queue.length) {
const next = state.queue.shift();
if (!eligible(next)) continue;
state.operatorSocketId = next;
state.generation += 1;
scheduleTurn();
events.emit('operator', { socketId: next, action: 'active' });
}
emitChange(reason);
}
function claim(socket) {
if (!eligible(socket.id)) throw new Error('PTZ participation required');
if (state.operatorSocketId === socket.id || state.queue.includes(socket.id)) return;
state.queue.push(socket.id);
advance('queue-join');
}
function release(socketId, reason = 'turn-release') {
remove(socketId);
if (state.operatorSocketId === socketId) stopOperator(reason);
advance(reason);
}
function reconcile() {
state.queue = state.queue.filter(eligible);
if (state.operatorSocketId && !eligible(state.operatorSocketId)) stopOperator('access-change');
advance('access-change');
}
function clear(reason) {
state.queue = [];
stopOperator(reason);
}
return {
state, claim, release, reconcile, clear,
revoke: (reason) => { stopOperator(reason); advance(reason); },
};
}
module.exports = { createParticipation };