maybe finally fix double audio

This commit is contained in:
legop3
2026-02-18 22:02:32 -05:00
parent d165f69b6f
commit f1c6ab44ce
4 changed files with 18 additions and 13 deletions
+5 -3
View File
@@ -291,6 +291,7 @@ export default function VideoTile({
url: sessionInfo.url,
token: sessionInfo.token,
video: videoRef.current,
receiveAudio: !hasDedicatedAudio,
onStatus: handleStatus,
});
@@ -306,7 +307,7 @@ export default function VideoTile({
clearTimeout(resetMuteId);
player?.stop();
};
}, [usingSnapshot, sessionInfo?.url, sessionInfo?.token, restartToken, scheduleRestart, ensurePlayback]);
}, [usingSnapshot, sessionInfo?.url, sessionInfo?.token, restartToken, scheduleRestart, ensurePlayback, hasDedicatedAudio]);
useEffect(() => {
if (status === 'stopped' && sessionInfo?.url) {
@@ -330,7 +331,8 @@ export default function VideoTile({
if (graphReady) {
const compressor = audioCompressorRef.current;
const gainNode = audioGainRef.current;
audioEl.volume = 1;
// Keep element output at zero; audio should come only from WebAudio graph.
audioEl.volume = 0;
if (gainNode) {
gainNode.gain.value = effectiveRoverGain;
}
@@ -354,7 +356,7 @@ export default function VideoTile({
}
const hasGraph = Boolean(audioSourceNodeRef.current && audioGainRef.current);
audioEl.volume = hasGraph ? 1 : effectiveRoverGain;
audioEl.volume = hasGraph ? 0 : effectiveRoverGain;
if (audioCompressorRef.current) {
audioCompressorRef.current.threshold.value = 0;
audioCompressorRef.current.knee.value = 0;