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https://github.com/legop3/MultiRoombaRover.git
synced 2026-09-16 09:31:20 -04:00
homessis
This commit is contained in:
@@ -0,0 +1,393 @@
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// Home Assistant Runtime Engine
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// Purpose: Implements entity/trigger processing, light automation policy, and exposed control operations.
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// Scope: Owns business logic while transport and event wiring are delegated to companion modules.
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const roverManager = require('../roverManager');
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const { issueCommand } = require('../commandService');
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const { publishEvent } = require('../eventBus');
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const { getMode } = require('../modeManager');
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const { getActiveDrivers } = require('../turnService');
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const {
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events,
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entityConfig,
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entityState,
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triggerConfig,
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triggerRuntime,
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HA_BUTTON_EVENT_TYPE,
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LIGHT_IDLE_OFF_MS,
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DEFAULT_WHITE_KELVIN,
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NIGHT_VISION_DISABLE_ACTION,
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runtime,
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} = require('./state');
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const { normalizeConfigEntry, normalizeTriggerEntry, buildState } = require('./entityHelpers');
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function createRuntimeEngine(deps) {
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const { logger, enabled, haConfig, callHomeAssistantService } = deps;
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function emitUpdate(getState) {
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events.emit('update', getState());
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}
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function emitStatus(getState) {
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events.emit('status', getState());
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}
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function loadEntityConfig() {
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entityConfig.clear();
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const list = Array.isArray(haConfig?.entities) ? haConfig.entities : [];
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list.forEach((entry) => {
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const normalized = normalizeConfigEntry(entry);
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if (normalized) {
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entityConfig.set(normalized.id, normalized);
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if (!entityState.has(normalized.id)) {
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entityState.set(normalized.id, buildState(normalized, null));
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}
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}
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});
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logger.info('Loaded Home Assistant entities', { count: entityConfig.size });
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}
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function loadTriggerConfig() {
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triggerConfig.length = 0;
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const list = Array.isArray(haConfig?.buttons) ? haConfig.buttons : [];
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list.forEach((entry, index) => {
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const normalized = normalizeTriggerEntry(entry, index);
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if (!normalized) return;
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triggerConfig.push(normalized);
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if (!triggerRuntime.has(normalized.runtimeKey)) {
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triggerRuntime.set(normalized.runtimeKey, {
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lastFiredAt: 0,
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lastState: null,
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lastChanged: null,
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lastUpdated: null,
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});
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}
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});
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logger.info('Loaded Home Assistant buttons', { count: triggerConfig.length });
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}
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function getControllableEntityIds() {
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return Array.from(entityConfig.values()).map((meta) => String(meta.id));
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}
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function getActiveDriverCount() {
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const active = getActiveDrivers();
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const turnCount = active && typeof active === 'object' ? Object.keys(active).length : 0;
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if (turnCount > 0) return turnCount;
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let liveCount = 0;
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roverManager.rovers.forEach((record) => {
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if (record?.drivers?.size > 0) {
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liveCount += 1;
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}
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});
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return liveCount;
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}
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function hasActiveDrivers() {
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return getActiveDriverCount() > 0;
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}
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function turnOffAllRoverNightVision() {
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const records = Array.from(roverManager.rovers.values());
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let attempted = 0;
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let failed = 0;
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const roverIds = [];
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records.forEach((record) => {
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if (!record?.ws) return;
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roverIds.push(String(record.id));
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attempted += 1;
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try {
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issueCommand(record.id, {
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type: 'nightVision',
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nightVision: { action: NIGHT_VISION_DISABLE_ACTION },
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});
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} catch (err) {
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failed += 1;
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logger.warn('Failed to auto turn off rover night vision after idle', { roverId: record.id, error: err.message });
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}
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});
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return { attempted, failed, roverIds };
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}
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function clearLightsIdleOffTimer(getState) {
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if (runtime.lightsIdleOffTimer) {
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clearTimeout(runtime.lightsIdleOffTimer);
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runtime.lightsIdleOffTimer = null;
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}
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if (runtime.lightsIdleOffDeadline != null) {
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runtime.lightsIdleOffDeadline = null;
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emitUpdate(getState);
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}
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}
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async function setEntityState(entityId, desiredState) {
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if (!enabled) throw new Error('Home Assistant not configured');
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const meta = entityConfig.get(entityId);
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if (!meta) throw new Error('Unknown Home Assistant entity');
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if (!runtime.connection) throw new Error('Home Assistant not connected');
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const nextState = desiredState === 'on' ? 'on' : 'off';
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const domain = meta.type === 'light' ? 'light' : 'switch';
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const service = nextState === 'on' ? 'turn_on' : 'turn_off';
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await callHomeAssistantService(domain, service, { entity_id: entityId });
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logger.info('Issued Home Assistant command', { entityId, domain, service });
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}
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async function setAllControllableEntitiesState(desiredState) {
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const ids = getControllableEntityIds();
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if (!ids.length) return;
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const results = await Promise.allSettled(ids.map((id) => setEntityState(id, desiredState)));
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const failures = results.filter((result) => result.status === 'rejected');
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if (failures.length) {
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logger.warn('Some Home Assistant entity state updates failed', {
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desiredState,
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total: ids.length,
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failed: failures.length,
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});
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}
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}
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function scheduleLightsIdleOffTimer(getState, evaluateLightAutomation) {
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if (!enabled) return;
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if (getControllableEntityIds().length === 0) return;
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if (runtime.lightsIdleOffTimer || runtime.lightsLockState != null || hasActiveDrivers()) {
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return;
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}
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runtime.lightsIdleOffDeadline = Date.now() + LIGHT_IDLE_OFF_MS;
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runtime.lightsIdleOffTimer = setTimeout(async () => {
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runtime.lightsIdleOffTimer = null;
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runtime.lightsIdleOffDeadline = null;
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try {
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await setAllControllableEntitiesState('off');
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const nightVisionResult = turnOffAllRoverNightVision();
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logger.info('Auto-turned off room lights due to no active drivers', {
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idleMs: LIGHT_IDLE_OFF_MS,
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nightVisionRovers: nightVisionResult.attempted,
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nightVisionFailures: nightVisionResult.failed,
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nightVisionRoverIds: nightVisionResult.roverIds,
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});
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} catch (err) {
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logger.warn('Failed auto light-off after idle', err.message);
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} finally {
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emitUpdate(getState);
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evaluateLightAutomation();
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}
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}, LIGHT_IDLE_OFF_MS);
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emitUpdate(getState);
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}
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function triggerMatches(trigger, raw, runtimeState) {
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if (!raw) return false;
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const nextState = raw?.state ?? null;
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const nextChanged = raw?.last_changed ?? null;
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const nextUpdated = raw?.last_updated ?? null;
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const changed =
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runtimeState.lastState !== nextState ||
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runtimeState.lastChanged !== nextChanged ||
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runtimeState.lastUpdated !== nextUpdated;
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if (!changed) {
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return { matched: false, nextState, nextChanged, nextUpdated };
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}
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if (trigger.stateEquals != null && String(trigger.stateEquals) !== String(nextState)) {
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return { matched: false, nextState, nextChanged, nextUpdated };
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}
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return { matched: true, nextState, nextChanged, nextUpdated };
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}
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function dispatchButtonAction(trigger, runtimeState, payload = {}) {
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const now = Date.now();
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const mode = String(getMode() || '').toLowerCase();
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if (trigger.allowedModes?.length && !trigger.allowedModes.includes(mode)) return;
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if (trigger.cooldownMs > 0 && now - runtimeState.lastFiredAt < trigger.cooldownMs) return;
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runtimeState.lastFiredAt = now;
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triggerRuntime.set(trigger.runtimeKey, runtimeState);
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const basePayload = {
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buttonId: trigger.action,
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action: trigger.action,
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firedAt: now,
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...(payload || {}),
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...(trigger.payload || {}),
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};
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logger.info('Home Assistant button action fired', {
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action: trigger.action,
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source: 'entity',
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entityId: payload?.entityId || null,
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});
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events.emit('trigger', basePayload);
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publishEvent({ source: 'homeAssistant', type: HA_BUTTON_EVENT_TYPE, payload: basePayload });
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}
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function evaluateTriggers(snapshot = {}) {
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if (!triggerConfig.length) return;
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triggerConfig.forEach((trigger) => {
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const runtimeState = triggerRuntime.get(trigger.runtimeKey) || {
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lastFiredAt: 0,
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lastState: null,
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lastChanged: null,
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lastUpdated: null,
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};
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const raw = snapshot?.[trigger.entityId] || null;
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const evalResult = triggerMatches(trigger, raw, runtimeState);
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runtimeState.lastState = evalResult.nextState;
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runtimeState.lastChanged = evalResult.nextChanged;
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runtimeState.lastUpdated = evalResult.nextUpdated;
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triggerRuntime.set(trigger.runtimeKey, runtimeState);
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if (!evalResult.matched) return;
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dispatchButtonAction(trigger, runtimeState, {
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entityId: trigger.entityId,
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state: raw?.state ?? null,
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attributes: raw?.attributes || {},
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lastChanged: raw?.last_changed || null,
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lastUpdated: raw?.last_updated || null,
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});
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});
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}
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function getLightPolicyState() {
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return {
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locked: runtime.lightsLockState != null,
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lockState: runtime.lightsLockState,
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lockedOn: runtime.lightsLockState === 'on',
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idleOffMs: LIGHT_IDLE_OFF_MS,
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idleOffAt: runtime.lightsIdleOffDeadline,
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activeDrivers: getActiveDriverCount(),
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};
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}
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function getState() {
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const entities = Array.from(entityConfig.values()).map((meta) => entityState.get(meta.id) || buildState(meta, null));
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return {
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enabled,
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connected: runtime.connected,
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entities,
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lightPolicy: getLightPolicyState(),
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};
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}
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function evaluateLightAutomation() {
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if (runtime.lightsLockState != null) {
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clearLightsIdleOffTimer(getState);
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return;
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}
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if (hasActiveDrivers()) {
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clearLightsIdleOffTimer(getState);
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return;
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}
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scheduleLightsIdleOffTimer(getState, evaluateLightAutomation);
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}
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function handleEntitySnapshot(snapshot = {}) {
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runtime.latestEntitySnapshot = snapshot || {};
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events.emit('snapshot', runtime.latestEntitySnapshot);
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let changed = false;
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entityConfig.forEach((meta, id) => {
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const raw = snapshot[id];
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const next = buildState(meta, raw);
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const prev = entityState.get(id);
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if (!prev || prev.state !== next.state || prev.available !== next.available || prev.lastChanged !== next.lastChanged) {
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entityState.set(id, next);
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changed = true;
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}
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});
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if (changed) emitUpdate(getState);
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evaluateTriggers(snapshot);
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}
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async function toggleEntity(entityId) {
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const current = entityState.get(entityId);
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const nextState = current?.state === 'on' ? 'off' : 'on';
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return setEntityState(entityId, nextState);
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}
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async function setLightColor(entityId, rgbColor) {
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if (!enabled) throw new Error('Home Assistant not configured');
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const meta = entityConfig.get(entityId);
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if (!meta || meta.type !== 'light') throw new Error('Home Assistant light required');
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if (!runtime.connection) throw new Error('Home Assistant not connected');
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if (!Array.isArray(rgbColor) || rgbColor.length !== 3) throw new Error('rgbColor required');
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const normalized = rgbColor.map((value) => {
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const next = Number(value);
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if (Number.isNaN(next)) return 0;
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return Math.max(0, Math.min(255, Math.round(next)));
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});
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await callHomeAssistantService('light', 'turn_on', { entity_id: entityId, rgb_color: normalized });
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logger.info('Issued Home Assistant color command', { entityId, rgbColor: normalized });
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}
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async function setLightWhite(entityId, kelvin = DEFAULT_WHITE_KELVIN) {
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if (!enabled) throw new Error('Home Assistant not configured');
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const meta = entityConfig.get(entityId);
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if (!meta || meta.type !== 'light') throw new Error('Home Assistant light required');
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if (!runtime.connection) throw new Error('Home Assistant not connected');
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const nextKelvin = Number(kelvin);
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const normalizedKelvin = Number.isFinite(nextKelvin)
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? Math.max(2000, Math.min(6500, Math.round(nextKelvin)))
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: DEFAULT_WHITE_KELVIN;
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await callHomeAssistantService('light', 'turn_on', { entity_id: entityId, color_temp_kelvin: normalizedKelvin });
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logger.info('Issued Home Assistant white command', { entityId, colorTempKelvin: normalizedKelvin });
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}
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function isLightControlLocked() {
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return runtime.lightsLockState != null;
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}
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async function setLightsLockedOn(nextValue, options = {}) {
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const next = Boolean(nextValue);
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const targetState = options?.targetState === 'off' ? 'off' : 'on';
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const forceApply = Boolean(options.forceApply);
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const nextLockState = next ? targetState : null;
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const changed = runtime.lightsLockState !== nextLockState;
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runtime.lightsLockState = nextLockState;
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if (runtime.lightsLockState != null) {
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clearLightsIdleOffTimer(getState);
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if ((changed || forceApply) && enabled) {
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await setAllControllableEntitiesState(runtime.lightsLockState);
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}
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} else {
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evaluateLightAutomation();
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}
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if (changed) {
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logger.info('Room lights lock state changed', {
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locked: runtime.lightsLockState != null,
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lockState: runtime.lightsLockState,
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source: options.source || 'unknown',
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});
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}
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emitUpdate(getState);
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return runtime.lightsLockState === 'on';
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}
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async function toggleLightsLockedOn(options = {}) {
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return setLightsLockedOn(runtime.lightsLockState == null, options);
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}
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function getRawEntitySnapshot(entityId) {
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if (!entityId) return null;
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return runtime.latestEntitySnapshot?.[String(entityId)] || null;
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}
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return {
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loadEntityConfig,
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loadTriggerConfig,
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handleEntitySnapshot,
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evaluateLightAutomation,
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emitStatus,
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getState,
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getLightPolicyState,
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isLightControlLocked,
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getRawEntitySnapshot,
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toggleEntity,
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setEntityState,
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setLightColor,
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setLightWhite,
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setLightsLockedOn,
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toggleLightsLockedOn,
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};
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}
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module.exports = {
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createRuntimeEngine,
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};
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