mirror of
https://github.com/legop3/MultiRoombaRover.git
synced 2026-09-15 17:12:59 -04:00
update idleservice so that its based on users not drivers
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@@ -1,33 +1,63 @@
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// Idle Service
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// Purpose: Triggers a modular idle action pipeline after a sustained no-driver period.
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// Scope: Observes driver activity events and coordinates timer-based idle automation execution.
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// Purpose: Triggers a modular idle action pipeline after a sustained no-operator-online period.
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// Scope: Observes user/admin socket presence and coordinates timer-based idle automation execution.
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const logger = require('../../globals/logger').child('idleService');
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const { getActiveDrivers, turnEvents } = require('../turnService');
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const roverManager = require('../roverManager');
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const { getRecentDriveActivity } = require('../commandService');
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const io = require('../../globals/io');
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const { getRole, roleEvents } = require('../roleService');
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const { IDLE_TIMEOUT_MS } = require('./constants');
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const { runtime } = require('./state');
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const { runIdleActions } = require('./actions');
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function getActivitySnapshot() {
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const active = getActiveDrivers();
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const turnCount = active && typeof active === 'object' ? Object.keys(active).length : 0;
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const activeByTurn = turnCount;
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let onlineUsers = 0;
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let onlineAdmins = 0;
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let onlineSpectators = 0;
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let onlineIgnored = 0;
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let liveCount = 0;
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roverManager.rovers.forEach((record) => {
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if (record?.drivers?.size > 0) liveCount += 1;
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io.sockets.sockets.forEach((socket) => {
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const role = getRole(socket);
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/*
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Idle automation is about whether a real operator is present, not whether
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a browser tab is merely watching. Spectators can leave the room lights,
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PTZ emitters, and rovers in their automated idle state because they are
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intentionally read-only and cannot be the person still using the setup.
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*/
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if (role === 'spectator') {
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onlineSpectators += 1;
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return;
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}
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/*
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Lockdown admins are counted with regular admins because both represent a
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person with operator-level access who may be supervising the room without
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actively driving a rover. Plain users also count even before they request
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control, which is the behavior this service now needs.
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*/
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if (role === 'admin' || role === 'lockdown') {
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onlineAdmins += 1;
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return;
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}
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if (role === 'user') {
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onlineUsers += 1;
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return;
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}
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/*
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Unknown future roles should not accidentally keep automation disabled.
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If a new role should count as an operator, it should be added explicitly
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above so this policy remains easy to audit.
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*/
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onlineIgnored += 1;
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});
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const activeByRoverDrivers = liveCount;
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const recentDriveEvents = getRecentDriveActivity(IDLE_TIMEOUT_MS, { excludeAdmins: false });
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const activeByRecentDrive = recentDriveEvents.length;
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const totalActive = Math.max(activeByTurn, activeByRoverDrivers, activeByRecentDrive);
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const totalActive = onlineUsers + onlineAdmins;
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return {
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activeByTurn,
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activeByRoverDrivers,
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activeByRecentDrive,
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onlineUsers,
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onlineAdmins,
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onlineSpectators,
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onlineIgnored,
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totalActive,
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};
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}
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@@ -53,7 +83,7 @@ function scheduleIdleTimer() {
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runtime.deadlineAt = null;
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const activity = getActivitySnapshot();
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if (activity.totalActive > 0) {
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logger.info('Idle automation skipped; active control detected', activity);
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logger.info('Idle automation skipped; user or admin online', activity);
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return;
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}
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runtime.lastTriggeredAt = Date.now();
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@@ -77,8 +107,18 @@ function refreshIdleState() {
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scheduleIdleTimer();
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}
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turnEvents.on('activeDriver', refreshIdleState);
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turnEvents.on('queue', refreshIdleState);
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io.on('connection', (socket) => {
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/*
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A user/admin can be online without ever touching rover controls, so socket
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presence has to be a first-class idle signal. The disconnect hook is just as
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important: it is what starts the idle timeout after the last non-spectator
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leaves, even if no driving event happens around that departure.
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*/
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refreshIdleState();
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socket.on('disconnect', refreshIdleState);
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});
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roleEvents.on('change', refreshIdleState);
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refreshIdleState();
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@@ -347,7 +347,7 @@ function startPublisher() {
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'-tune',
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'zerolatency',
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'-threads',
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'2',
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'8',
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'-x264-params',
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'sliced-threads=1:sync-lookahead=0:rc-lookahead=0:keyint=20:min-keyint=20:scenecut=0',
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'-bf',
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