chat history and other stuffs, light commands replay fixes

This commit is contained in:
legop3
2026-07-18 13:10:08 -04:00
parent 8a4162683f
commit cacd125fcb
16 changed files with 447 additions and 162 deletions
@@ -33,6 +33,34 @@ function createLightsCommand({ homeAssistantService, sanitizeMentions, config })
return;
}
const isAdmin = Boolean(message.actor?.isAdmin);
const adminActions = new Set(['status', 'lock', 'unlock']);
// The lights namespace intentionally contains both public feature actions
// and room-policy actions. The shared dispatcher applies the current server
// mode to the feature as a whole; this focused check preserves the stronger
// historical permission on status/lock/unlock without making on/off/colors
// admin-only during normal open or turns operation.
if (adminActions.has(action) && !isAdmin) {
await message.reply({
content: 'Only admins can manage the room-light lock.',
allowedMentions: { parse: [], repliedUser: false },
});
return;
}
// An active lock is a policy boundary for ordinary feature commands. Admin
// lock management remains available, but public scene commands must not
// silently defeat a locked-on or locked-off room state.
const lightPolicy = homeAssistantService.getLightPolicyState?.() || {};
if ((action === 'on' || action === 'off' || action === 'colors') && lightPolicy.locked) {
await message.reply({
content: describeLightPolicy(lightPolicy),
allowedMentions: { parse: [], repliedUser: false },
});
return;
}
if (action === 'status') {
await message.reply({
content: describeLightPolicy(homeAssistantService.getLightPolicyState?.() || {}),
@@ -41,9 +69,35 @@ function createLightsCommand({ homeAssistantService, sanitizeMentions, config })
return;
}
if (action === 'on' || action === 'off' || action === 'colors') {
try {
const result = action === 'colors'
? await homeAssistantService.setRandomColorScene({ source: 'bot-command:lights:colors' })
: await homeAssistantService.setAllControllableEntitiesState(action, {
source: `bot-command:lights:${action}`,
});
const failed = result?.failures?.length || 0;
const succeeded = result?.succeeded?.length || 0;
const description = action === 'colors'
? `Applied random colors to ${result?.colorLights || 0} RGB lights and requested off for ${result?.nonColorEntities || 0} non-RGB lights.`
: `Turned ${action} ${succeeded} room lights.`;
const failureSuffix = failed ? ` ${failed} failed.` : '';
await message.reply({
content: sanitizeMentions(`${description}${failureSuffix}`),
allowedMentions: { parse: [], repliedUser: false },
});
} catch (err) {
await message.reply({
content: sanitizeMentions(`Failed to update room lights: ${err.message}`),
allowedMentions: { parse: [], repliedUser: false },
});
}
return;
}
if (action !== 'lock' && action !== 'unlock') {
await message.reply({
content: `Invalid lights command. Use \`${commandPrefix} lights lock\`, \`${commandPrefix} lights unlock\`, or \`${commandPrefix} lights status\`.`,
content: `Invalid lights command. Use \`${commandPrefix} lights on\`, \`${commandPrefix} lights off\`, \`${commandPrefix} lights colors\`, \`${commandPrefix} lights lock\`, \`${commandPrefix} lights unlock\`, or \`${commandPrefix} lights status\`.`,
allowedMentions: { parse: [], repliedUser: false },
});
return;