move UI stuff around, add message sound

This commit is contained in:
legop3
2025-11-21 04:55:30 -05:00
parent 2baecc90ff
commit b0ca95807c
12 changed files with 80 additions and 58 deletions
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+19 -11
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@@ -1,4 +1,4 @@
import { useMemo, useState } from 'react';
import { useEffect, useMemo, useRef, useState } from 'react';
import { useChat } from '../context/ChatContext.jsx';
import { useSession } from '../context/SessionContext.jsx';
@@ -30,9 +30,15 @@ export default function ChatPanel() {
const [draft, setDraft] = useState('');
const [sending, setSending] = useState(false);
const canChat = session?.role !== 'spectator';
const listRef = useRef(null);
const sorted = useMemo(() => messages.slice(-200), [messages]);
useEffect(() => {
if (!listRef.current) return;
listRef.current.scrollTop = listRef.current.scrollHeight;
}, [sorted]);
async function handleSend(event) {
event.preventDefault();
if (!canChat) return;
@@ -56,7 +62,7 @@ export default function ChatPanel() {
<span>Chat</span>
<span className="text-xs text-slate-500">{sorted.length}</span>
</div> */}
<div className="surface h-48 overflow-y-auto space-y-0.5">
<div className="surface h-48 overflow-y-auto space-y-0.25" ref={listRef}>
{sorted.length === 0 ? (
<p className="text-sm text-slate-500">No messages yet.</p>
) : (
@@ -66,16 +72,18 @@ export default function ChatPanel() {
return (
<div
key={msg.id}
className={`surface-muted text-sm ${isAdmin ? 'border border-amber-400/30' : ''}`}
className={`surface-muted text-sm flex items-start gap-1 ${
isAdmin ? 'border border-amber-400/30' : ''
}`}
>
<div className="flex items-center gap-1 text-[0.75rem] text-slate-400">
<span>{formatTime(msg.ts)}</span>
<span className={`font-semibold ${roleColors(msg.role)}`}>{displayName(msg)}</span>
{msg.roverId && (
<span className="rounded bg-slate-800 px-1 text-[0.7rem]">rover {msg.roverId}</span>
)}
</div>
<p className="text-slate-100 break-words">{msg.text}</p>
<span className="text-[0.75rem] text-slate-400">{formatTime(msg.ts)}</span>
<span className={`font-semibold text-[0.85rem] ${roleColors(msg.role)}`}>
{displayName(msg)}
</span>
{msg.roverId && (
<span className="rounded bg-slate-800 px-1 text-[0.7rem]">rover {msg.roverId}</span>
)}
<span className="text-slate-100 break-words leading-tight">{msg.text}</span>
</div>
);
})
+8 -8
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@@ -100,7 +100,7 @@ export default function UserListPanel() {
<span>Users</span>
<span className="text-xs text-slate-500">{sorted.length}</span>
</div>
<div className="surface h-48 overflow-y-auto space-y-0.5">
<div className="surface h-48 overflow-y-auto space-y-0.25">
{sorted.length === 0 ? (
<p className="text-sm text-slate-500">Waiting for users</p>
) : (
@@ -110,14 +110,14 @@ export default function UserListPanel() {
return (
<div
key={user.socketId}
className="surface-muted flex items-center justify-between gap-0.5 text-sm"
className="surface-muted flex items-center gap-1 text-sm"
>
<div>
<p className={`font-semibold ${roleColors(user.role)}`}>{formatLabel(user, selfId)}</p>
<p className="text-[0.7rem] text-slate-400">
{user.roverId ? `Driving ${user.roverId}` : 'No rover'}
</p>
</div>
<p className={`font-semibold ${roleColors(user.role)}`}>{formatLabel(user, selfId)}</p>
{user.roverId ? (
<span className="rounded bg-slate-800 px-1 text-[0.7rem]">rover {user.roverId}</span>
) : (
<span className="text-[0.7rem] text-slate-500">no rover</span>
)}
{isAdmin && (
<span className="rounded bg-amber-500/30 px-1 text-[0.7rem] text-amber-200">
Admin
+15 -19
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@@ -157,25 +157,22 @@ export default function VideoTile({ sessionInfo, label, forceMute = false, telem
controls={false}
className="h-full w-full object-contain"
/>
<HudOverlay frame={telemetryFrame} label={label}/>
<HudOverlay frame={telemetryFrame} label={label} status={renderedStatus} />
<OvercurrentOverlay motors={overcurrentMotors} />
<LowBatteryOverlay charge={batteryCharge} config={batteryConfig} />
</div>
<BatteryBar charge={batteryCharge} config={batteryConfig} status={renderedStatus} />
<BatteryBar charge={batteryCharge} config={batteryConfig} />
</div>
);
}
function BatteryBar({ charge, config, status }) {
function BatteryBar({ charge, config }) {
const full = config?.Full;
const warn = config?.Warn;
const urgent = config?.Urgent ?? null;
if (charge == null || full == null || warn == null) {
return (
<div className="panel-section space-y-0.5 text-sm">
<div className="flex items-center justify-between text-xs text-slate-400">
<span>{status}</span>
</div>
<p className="text-xs text-slate-500">Battery telemetry unavailable</p>
</div>
);
@@ -192,22 +189,18 @@ function BatteryBar({ charge, config, status }) {
const barClass = depleted ? 'bg-red-500 animate-pulse' : warnTriggered ? 'bg-amber-400' : 'bg-emerald-500';
return (
<div className="panel-section space-y-0.5 text-sm">
<div className="flex items-center justify-between text-xs text-slate-400">
<span>{status}</span>
</div>
<div className="relative h-4 w-full bg-zinc-900 flex">
<div className={`h-full transition-[width] ${barClass}`} style={{ width: `${percentDisplay}%` }}>
<span className="inset-0 flex items-center justify-center text-xs font-semibold text-black/80">
Battery {percentText}
</span>
</div>
</div>
</div>
);
}
function HudOverlay({ frame, label }) {
function HudOverlay({ frame, label, status }) {
const sensors = frame?.sensors;
const bumps = sensors?.bumpsAndWheelDrops || {};
const [now, setNow] = useState(() => Date.now());
@@ -221,18 +214,21 @@ function HudOverlay({ frame, label }) {
return (
<div className="pointer-events-none absolute inset-0 flex items-center justify-center">
<div className="absolute bottom-0.5 left-1/2 flex -translate-x-1/2 gap-0.5 bg-black/80 px-0.5 py-0.5 text-xs text-slate-100">
<span>You are driving: {label || 'Unnamed Rover'}</span>
<div className="absolute left-1 top-1 bg-black/70 px-1 py-0.5 text-[0.65rem] font-medium text-slate-100">
<span>Status: {status}</span>
</div>
<div className="absolute bottom-0.5 left-1/2 flex -translate-x-1/2 gap-0.5 bg-black/80 px-0.5 py-0.5 text-slate-100">
<span>Rover: "{label || 'Unnamed Rover'}"</span>
{/* <span>{pulse ? 'Sensors active' : 'No recent sensors'}</span> */}
</div>
{/* bump and wheel drops bar */}
<div className="absolute top-0.5 left-1/2 flex -translate-x-1/2 gap-0.5 bg-black/70 px-0.5 py-0.5 text-[0.6rem] font-medium text-slate-200">
<div className={`px-0.5 py-0.5 ${bumps.bumpLeft ? 'bg-red-600 text-white animate-pulse' : 'text-slate-500'}`}>Left bump</div>
<div className={`px-0.5 py-0.5 ${bumps.wheelDropLeft ? 'bg-red-600 text-white animate-pulse' : 'text-slate-500'}`}>Left wheel drop</div>
<div className={`px-0.5 py-0.5 ${bumps.wheelDropRight ? 'bg-red-600 text-white animate-pulse' : 'text-slate-500'}`}>Right wheel drop</div>
<div className={`px-0.5 py-0.5 ${bumps.bumpRight ? 'bg-red-600 text-white animate-pulse' : 'text-slate-500'}`}>Right bump</div>
<div className="absolute top-0.5 left-1/2 flex -translate-x-1/2 gap-1 bg-black/70 px-0.5 py-0.5 text-[0.6rem] font-medium text-slate-200">
<div className={`px-1 py-0.5 ${bumps.bumpLeft ? 'bg-red-600 text-white animate-pulse' : 'text-slate-500'}`}>Left bump</div>
<div className={`px-1 py-0.5 ${bumps.wheelDropLeft ? 'bg-red-600 text-white animate-pulse' : 'text-slate-500'}`}>Left wheel drop</div>
<div className={`px-1 py-0.5 ${bumps.wheelDropRight ? 'bg-red-600 text-white animate-pulse' : 'text-slate-500'}`}>Right wheel drop</div>
<div className={`px-1 py-0.5 ${bumps.bumpRight ? 'bg-red-600 text-white animate-pulse' : 'text-slate-500'}`}>Right bump</div>
</div>
</div>
);
@@ -281,4 +277,4 @@ function LowBatteryOverlay({ charge, config }) {
</div>
</div>
);
}
}
+19 -1
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@@ -3,6 +3,7 @@
import { createContext, useCallback, useContext, useEffect, useMemo, useRef, useState } from 'react';
import { useSocket } from './SocketContext.jsx';
import { useSession } from './SessionContext.jsx';
import messageSound from '../assets/message.mp3';
const ChatContext = createContext({
messages: [],
@@ -21,16 +22,33 @@ export function ChatProvider({ children }) {
const [messages, setMessages] = useState([]);
const [isChatFocused, setIsChatFocused] = useState(false);
const inputRef = useRef(null);
const audioRef = useRef(null);
useEffect(() => {
audioRef.current = new Audio(messageSound);
audioRef.current.load();
}, []);
const playSound = useCallback(() => {
const audio = audioRef.current;
if (!audio) return;
audio.currentTime = 0;
audio.play().catch(() => {});
}, []);
useEffect(() => {
function handleMessage(payload = {}) {
setMessages((prev) => [...prev.slice(-99), payload]);
if (payload?.socketId && session?.socketId && payload.socketId === session.socketId) {
return;
}
playSound();
}
socket.on('chat:message', handleMessage);
return () => {
socket.off('chat:message', handleMessage);
};
}, [socket]);
}, [playSound, session?.socketId, socket]);
const sendMessage = useCallback(
(text) =>