ptz control updates

This commit is contained in:
legop3
2026-07-17 23:06:12 -04:00
parent 4e6e9e3021
commit afe8ffc62e
14 changed files with 522 additions and 328 deletions
+98 -71
View File
@@ -12,7 +12,11 @@ const PTZ_SPEEDS = {
medium: 0.5,
fast: 1,
};
const ZOOM_PULSE_MS = 220;
// The TrackMix advertises a minimum ONVIF movement timeout of one second. A
// quarter-second browser heartbeat gives the server several opportunities to
// renew a genuinely held intent while still letting its watchdog distinguish a
// live control from a browser that disappeared without delivering a release.
const MOTION_HEARTBEAT_MS = 250;
function clampUnit(value) {
const number = Number(value) || 0;
@@ -102,9 +106,10 @@ export function usePtzControlAdapter() {
const ptz = useSessionSelector((state) => state.session?.ptzCamera || null);
const isActive = Boolean(ptz?.isOperator);
const lastMotionSignatureRef = useRef(payloadSignature(PTZ_STOP));
const desiredMotionRef = useRef(PTZ_STOP);
const panTiltIntentRef = useRef({ pan: 0, tilt: 0 });
const zoomIntentRef = useRef(0);
const zoomStopTimerRef = useRef(null);
const heartbeatTimerRef = useRef(null);
const emitPtz = useCallback(
(eventName, payload = {}) => {
@@ -114,22 +119,13 @@ export function usePtzControlAdapter() {
[isActive, socket],
);
const stopMotion = useCallback(() => {
if (zoomStopTimerRef.current) {
clearTimeout(zoomStopTimerRef.current);
zoomStopTimerRef.current = null;
}
// A true global stop is used for blur, route close, and control release, so
// it deliberately clears every independently tracked PTZ axis intent.
panTiltIntentRef.current = { pan: 0, tilt: 0 };
zoomIntentRef.current = 0;
const stopSignature = payloadSignature(PTZ_STOP);
if (lastMotionSignatureRef.current === stopSignature) return;
lastMotionSignatureRef.current = stopSignature;
emitPtz('ptzCamera:stop');
}, [emitPtz]);
const clearHeartbeat = useCallback(() => {
if (!heartbeatTimerRef.current) return;
clearInterval(heartbeatTimerRef.current);
heartbeatTimerRef.current = null;
}, []);
const sendMotion = useCallback(
const publishMotion = useCallback(
(payload, options = {}) => {
if (!isActive) return false;
const nextPayload = {
@@ -138,16 +134,49 @@ export function usePtzControlAdapter() {
zoom: clampUnit(payload?.zoom),
};
const nextSignature = payloadSignature(nextPayload);
desiredMotionRef.current = nextPayload;
if (isIdlePayload(nextPayload)) {
clearHeartbeat();
} else if (!heartbeatTimerRef.current) {
/*
Movement is renewed from the complete desired vector, not from the
individual input event that happened to start it. This is what makes
pan/tilt and zoom independent: every heartbeat describes all axes as
they should be now, and no delayed zoom pulse can resurrect an older
direction after a release.
*/
heartbeatTimerRef.current = setInterval(() => {
const current = desiredMotionRef.current;
if (isIdlePayload(current)) {
clearHeartbeat();
return;
}
emitPtz('ptzCamera:motion', current);
}, MOTION_HEARTBEAT_MS);
}
if (!options.force && lastMotionSignatureRef.current === nextSignature) return true;
lastMotionSignatureRef.current = nextSignature;
if (isIdlePayload(nextPayload)) {
emitPtz('ptzCamera:stop');
} else {
emitPtz('ptzCamera:move', nextPayload);
}
// Zero is a first-class desired state. The server translates the complete
// idle vector into ONVIF Stop inside the same serialized command stream as
// movement, which prevents separate move/stop handlers from racing.
emitPtz('ptzCamera:motion', nextPayload);
return true;
},
[emitPtz, isActive],
[clearHeartbeat, emitPtz, isActive],
);
const stopMotion = useCallback(
(options = {}) => {
// A global stop deliberately clears every axis. Safety/lifecycle callers
// use force so the server receives a fresh stop even when the browser's
// local signature already says it is idle after a dropped connection.
panTiltIntentRef.current = { pan: 0, tilt: 0 };
zoomIntentRef.current = 0;
return publishMotion(PTZ_STOP, { force: Boolean(options.force) });
},
[publishMotion],
);
const applyDriveVector = useCallback(
@@ -163,60 +192,36 @@ export function usePtzControlAdapter() {
Preserve the current zoom intent when a direction update arrives so a
keyboard or touch event on one axis cannot erase another held axis.
*/
sendMotion({
publishMotion({
...panTiltIntentRef.current,
zoom: zoomIntentRef.current,
});
return true;
},
[isActive, sendMotion],
[isActive, publishMotion],
);
const pulseZoom = useCallback(
const setZoomIntent = useCallback(
(direction) => {
if (!isActive) return false;
const sign = axisSign(direction);
if (!sign) {
if (zoomStopTimerRef.current) {
clearTimeout(zoomStopTimerRef.current);
zoomStopTimerRef.current = null;
}
zoomIntentRef.current = 0;
/*
Releasing zoom must not call the global PTZ stop. Re-emit the retained
pan/tilt intent with zoom cleared so a held direction continues
immediately instead of waiting for another directional key event.
*/
sendMotion({ ...panTiltIntentRef.current, zoom: 0 }, { force: true });
return true;
}
const numeric = clampUnit(direction);
const sign = axisSign(numeric);
/*
Zoom is different from pan/tilt because it is driven by repeated nudge
events from existing camera controls. Force each pulse through even when
the payload is identical, otherwise holding "camera up" only sends the
first zoom command and every later nudge is de-duped away.
PTZ zoom is a held velocity, not a rover servo nudge. Convert the input
magnitude to the same precision/normal tiers used for pan and tilt, then
retain it until the input surface explicitly publishes zero. The shared
heartbeat renews that state; there are no per-button repeat or delayed
stop timers left to race with pointer/key release.
*/
zoomIntentRef.current = sign * PTZ_SPEEDS.medium;
sendMotion({
const speed = !sign ? 0 : Math.abs(numeric) <= 0.45 ? PTZ_SPEEDS.slow : PTZ_SPEEDS.medium;
zoomIntentRef.current = sign * speed;
publishMotion({
...panTiltIntentRef.current,
zoom: zoomIntentRef.current,
}, { force: true });
if (zoomStopTimerRef.current) clearTimeout(zoomStopTimerRef.current);
/*
Existing rover camera controls are nudge/slider based, not hold-based.
Treat each nudge as a short PTZ zoom pulse, then stop from the adapter
so delayed stop behavior is owned by the camera layer only.
*/
zoomStopTimerRef.current = setTimeout(() => {
zoomStopTimerRef.current = null;
zoomIntentRef.current = 0;
// A zoom pulse ending restores, rather than stops, any direction that
// is still held in the independent pan/tilt intent.
sendMotion({ ...panTiltIntentRef.current, zoom: 0 }, { force: true });
}, ZOOM_PULSE_MS);
});
return true;
},
[isActive, sendMotion],
[isActive, publishMotion],
);
const setSpotlight = useCallback(
@@ -253,20 +258,42 @@ export function usePtzControlAdapter() {
useEffect(() => {
if (isActive) return undefined;
lastMotionSignatureRef.current = payloadSignature(PTZ_STOP);
desiredMotionRef.current = PTZ_STOP;
panTiltIntentRef.current = { pan: 0, tilt: 0 };
zoomIntentRef.current = 0;
if (zoomStopTimerRef.current) {
clearTimeout(zoomStopTimerRef.current);
zoomStopTimerRef.current = null;
}
clearHeartbeat();
return undefined;
}, [isActive]);
}, [clearHeartbeat, isActive]);
useEffect(() => {
if (!isActive) return undefined;
const forceSafetyStop = () => stopMotion({ force: true });
const handleVisibility = () => {
if (document.visibilityState === 'hidden') forceSafetyStop();
};
/*
Input components handle ordinary pointer/key releases, but the adapter is
the only layer guaranteed to see every PTZ control surface. Centralizing
browser lifecycle stops here covers touch, keyboard, and gamepad equally
when a tab hides, a window blurs, or mobile navigation fires pagehide.
*/
window.addEventListener('blur', forceSafetyStop);
window.addEventListener('pagehide', forceSafetyStop);
document.addEventListener('visibilitychange', handleVisibility);
return () => {
window.removeEventListener('blur', forceSafetyStop);
window.removeEventListener('pagehide', forceSafetyStop);
document.removeEventListener('visibilitychange', handleVisibility);
};
}, [isActive, stopMotion]);
useEffect(
() => () => {
if (zoomStopTimerRef.current) clearTimeout(zoomStopTimerRef.current);
clearHeartbeat();
},
[],
[clearHeartbeat],
);
return useMemo(
@@ -274,11 +301,11 @@ export function usePtzControlAdapter() {
isActive,
state: ptz,
applyDriveVector,
pulseZoom,
setZoomIntent,
setSpotlight,
setIr,
stopMotion,
}),
[applyDriveVector, isActive, ptz, pulseZoom, setIr, setSpotlight, stopMotion],
[applyDriveVector, isActive, ptz, setIr, setSpotlight, setZoomIntent, stopMotion],
);
}