This commit is contained in:
legop3
2026-04-28 19:17:23 -04:00
parent c31408611e
commit 86eb7e628e
11 changed files with 366 additions and 380 deletions
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// SVG primitives for top-down rover map rendering.
import React from 'react';
import { clamp01, currentColor, describeArc, lightBumpColor, cliffColor, polarToCartesian, toRad } from './helpers.js';
export function ArcSegment({ cx, cy, rInner, rOuter, startDeg, endDeg, color, pulse = false, opacity = 1 }) {
const rMid = (rInner + rOuter) / 2;
const strokeWidth = rOuter - rInner;
const path = describeArc(cx, cy, rMid, startDeg, endDeg);
return (
<>
<path d={path} stroke={color} strokeWidth={strokeWidth} strokeLinecap="round" fill="none" opacity={opacity} />
{pulse ? (
<path
d={path}
stroke="#ef4444"
strokeWidth={strokeWidth}
strokeLinecap="round"
fill="none"
className="animate-pulse"
opacity={1}
/>
) : null}
</>
);
}
export function ConeSegment({ cx, cy, rBase, rTip, startDeg, endDeg, color, value, max }) {
const mid = (startDeg + endDeg) / 2;
const tip = polarToCartesian(cx, cy, rTip, mid);
const norm = clamp01(value != null ? value / (max || 1) : 0);
const eased = Math.pow(norm, 0.35);
const filledR = rBase - (rBase - rTip) * eased;
const barR = Math.max(rTip, Math.min(filledR, rBase));
const filledA = polarToCartesian(cx, cy, barR, startDeg);
const filledB = polarToCartesian(cx, cy, barR, endDeg);
const fg = `M ${tip.x} ${tip.y} L ${filledA.x} ${filledA.y} L ${filledB.x} ${filledB.y} Z`;
return <path d={fg} fill={color} opacity={1} stroke="none" />;
}
export function WheelVisual({ cx, cy, current, drop, overcurrent, label }) {
const mag = Math.abs(current);
const pct = clamp01(mag / 1200);
const color = currentColor(current, overcurrent);
const barH = 56;
const currentW = 14;
const dropW = 9;
const gap = 3;
const currentFill = barH * pct;
const sign = label === 'L' ? -1 : 1;
const currentCenterX = sign * (-dropW / 2 - gap / 2);
const dropCenterX = sign * (currentW / 2 + gap / 2);
const groupWidth = currentW + dropW + gap + 2;
const groupHeight = barH + 4;
return (
<g transform={`translate(${cx},${cy})`}>
<rect x={-groupWidth / 2} y={-groupHeight / 2} width={groupWidth} height={groupHeight} rx="4" fill="none" stroke="#64748b" strokeWidth="1" />
<rect x={currentCenterX - currentW / 2} y={-barH / 2} width={currentW} height={barH} fill="#0f172a" stroke="#0f172a" strokeWidth="1" rx="2" />
<rect x={currentCenterX - currentW / 2} y={barH / 2 - currentFill} width={currentW} height={currentFill} fill={color} className={overcurrent ? 'animate-pulse' : ''} />
<rect x={dropCenterX - dropW / 2} y={-barH / 2} width={dropW} height={barH} fill={drop ? '#ef4444' : '#475569'} className={drop ? 'animate-pulse' : ''} rx="2" />
<text x={0} y={barH / 2 + 10} textAnchor="middle" className="fill-slate-200 text-[0.7rem]">{label}</text>
</g>
);
}
export function SideBrushVisual({ cx, cy, current, overcurrent }) {
let mag = Math.abs(current);
if (mag < 10) mag = 0;
const color = currentColor(current * 3, overcurrent);
const armLength = 43;
const spinDuration = mag > 0 ? 0.65 : null;
const spinDirection = 'reverse';
return (
<g
style={{
transformOrigin: `${cx}px ${cy}px`,
animation: spinDuration ? `spin ${spinDuration}s linear infinite` : 'none',
animationDirection: spinDuration ? spinDirection : 'normal',
}}
>
<circle cx={cx} cy={cy} r={10} fill="#64748b" stroke="#64748b" strokeWidth="1" />
{[0, 120, 240].map((deg) => {
const rad = toRad(deg);
const x2 = cx + armLength * Math.cos(rad);
const y2 = cy + armLength * Math.sin(rad);
return <line key={deg} x1={cx} y1={cy} x2={x2} y2={y2} stroke={color} strokeWidth="4" strokeLinecap="round" />;
})}
{overcurrent ? <circle cx={cx} cy={cy} r={armLength + 8} stroke="#ef4444" strokeWidth="3" fill="none" className="animate-pulse" /> : null}
</g>
);
}
export function MainBrushVisual({ cx, cy, current, overcurrent, variant, dirtLeft, dirtRight }) {
const mag = Math.abs(current);
const color = currentColor(current, overcurrent);
const opacity = 1;
const rollerWidth = 96;
const rollerHeight = 12;
const patternA = `main-brush-pattern-a-${variant}`;
const patternB = `main-brush-pattern-b-${variant}`;
const dur = mag > 0 ? 0.6 : null;
const dir = current >= 0 ? 1 : -1;
return (
<g>
<defs>
{[patternA, patternB].map((id, idx) => (
<pattern key={id} id={id} patternUnits="userSpaceOnUse" width="6" height="6">
<rect width="6" height="6" fill={color} opacity={opacity} />
<path d="M0 6 L6 0" stroke="#0f172a" strokeWidth="1" />
{dur ? (
<animateTransform attributeName="patternTransform" type="translate" from="0 0" to={`0 ${dir * (idx === 0 ? 6 : -6)}`} dur={`${dur}s`} repeatCount="indefinite" />
) : null}
</pattern>
))}
</defs>
<rect x={cx - rollerWidth / 2} y={cy - 14} width={rollerWidth} height={rollerHeight} rx="3" fill={`url(#${patternA})`} stroke="#64748b" strokeWidth="1" />
<rect x={cx - rollerWidth / 2} y={cy + 4} width={rollerWidth} height={rollerHeight} rx="3" fill={`url(#${patternB})`} stroke="#64748b" strokeWidth="1" />
<circle cx={cx - rollerWidth / 4} cy={cy - 8} r={3.5} fill="#fbbf24" />
<circle cx={cx + rollerWidth / 4} cy={cy + 8} r={3.5} fill="#fbbf24" />
{overcurrent ? (
<rect
x={cx - rollerWidth / 2 - 4}
y={cy - 16}
width={rollerWidth + 8}
height={rollerHeight * 2 + 16}
rx="6"
stroke="#ef4444"
strokeWidth="3"
fill="none"
className="animate-pulse"
/>
) : null}
</g>
);
}
export { lightBumpColor, cliffColor };