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slopreporting
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# Simple spectator bot
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A spectator bot connects to the rover server with Socket.IO. It can receive the current session, read chat, and send messages that are visually tagged as bot messages.
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## Install
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Create a small Node.js project and install the Socket.IO client:
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```bash
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npm install socket.io-client
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```
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## Example bot
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Create `bot.js`:
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```js
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import { io } from 'socket.io-client';
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// Replace this with the public URL of the MultiRoombaRover server.
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const socket = io('https://your-rover-server.example', {
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// Match the transports supported by the server while retaining polling as a
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// fallback for networks or proxies that do not allow WebSocket connections.
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transports: ['websocket', 'polling'],
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});
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// Socket.IO acknowledgements use callbacks. This small wrapper turns them into
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// promises so setup failures and rejected chat messages are easy to handle.
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function emitWithAck(event, payload) {
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return new Promise((resolve, reject) => {
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socket.emit(event, payload, (response = {}) => {
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if (response.error) {
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reject(new Error(response.error));
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return;
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}
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resolve(response);
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});
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});
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}
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socket.on('connect', async () => {
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console.log('Connected:', socket.id);
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try {
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// Set the name that will appear beside this connection and its messages.
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await emitWithAck('nickname:set', {
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nickname: 'My spectator bot',
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});
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// Ask the server to make this passive connection a spectator. Performing
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// this after every connection also restores the role after a reconnect.
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await emitWithAck('session:setRole', {
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role: 'spectator',
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});
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console.log('Connected as a spectator');
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} catch (error) {
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console.error('Spectator setup failed:', error.message);
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}
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});
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// Each session:sync event is a complete current session snapshot. Replace any
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// previously stored session with this object instead of merging snapshots.
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socket.on('session:sync', (session) => {
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console.log('Session:', session);
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});
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// chat:init contains the recent chat history available when the bot connects.
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socket.on('chat:init', (messages) => {
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console.log('Recent chat:', messages);
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});
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// chat:message fires whenever a new message is broadcast, including messages
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// sent by this bot itself.
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socket.on('chat:message', (message) => {
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console.log(`${message.nickname || 'Unknown'}: ${message.text}`);
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});
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socket.on('disconnect', (reason) => {
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console.log('Disconnected:', reason);
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});
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// Setting bot to true adds the normal bot tag to the displayed chat message.
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// It does not grant the connection any additional permissions.
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function sendBotMessage(text) {
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return emitWithAck('chat:send', {
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text,
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bot: true,
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});
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}
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// Send one example message after the connection has had time to finish setup.
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// A real bot would call sendBotMessage from its own message-handling logic.
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setTimeout(() => {
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sendBotMessage('Hello from my spectator bot!').catch((error) => {
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console.error('Message failed:', error.message);
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});
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}, 5000);
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```
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Run it with:
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```bash
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node bot.js
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```
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## Events used
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- `nickname:set` sets the bot's visible nickname.
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- `session:setRole` changes the connection to a spectator.
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- `session:sync` provides the latest complete session state.
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- `chat:init` provides recent chat history after connecting.
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- `chat:message` provides new chat messages.
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- `chat:send` sends a chat message. Include `bot: true` to give it the bot tag.
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The server can reject spectator access or a chat message. Always check the acknowledgement callback, as the example does, so those errors are not silently ignored.
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