mirror of
https://github.com/legop3/MultiRoombaRover.git
synced 2026-09-17 01:50:47 -04:00
idle service and lght lock improvements
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@@ -35,11 +35,26 @@ function registerHomeAssistantHooks(deps) {
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return true;
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}
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function isBlockedByRoomControlLock() {
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/*
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The lock is meant to keep normal users and automated room-control
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surfaces from changing the preferred room-light policy. Admins are the
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exception because they may need to correct a single lamp, verify a Home
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Assistant integration, or make an operational adjustment while the
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public controls remain locked.
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This server-side bypass is the authoritative rule. The React UI also
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enables admin controls for usability, but clients are not trusted to
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enforce permissions.
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*/
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return isLightControlLocked() && !isAdmin(socket);
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}
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socket.on('homeAssistant:toggle', async ({ entityId } = {}, cb = () => {}) => {
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if (!hasPermission()) {
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return cb({ error: 'Insufficient permissions to control Home Assistant' });
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}
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if (isLightControlLocked()) {
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if (isBlockedByRoomControlLock()) {
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return cb({ error: 'Room controls are locked' });
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}
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try {
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@@ -55,7 +70,7 @@ function registerHomeAssistantHooks(deps) {
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if (!hasPermission()) {
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return cb({ error: 'Insufficient permissions to control Home Assistant' });
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}
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if (isLightControlLocked()) {
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if (isBlockedByRoomControlLock()) {
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return cb({ error: 'Room controls are locked' });
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}
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try {
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@@ -71,7 +86,7 @@ function registerHomeAssistantHooks(deps) {
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if (!hasPermission()) {
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return cb({ error: 'Insufficient permissions to control Home Assistant' });
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}
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if (isLightControlLocked()) {
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if (isBlockedByRoomControlLock()) {
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return cb({ error: 'Room controls are locked' });
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}
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try {
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@@ -90,7 +105,7 @@ function registerHomeAssistantHooks(deps) {
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if (!hasPermission()) {
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return cb({ error: 'Insufficient permissions to control Home Assistant' });
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}
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if (isLightControlLocked()) {
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if (isBlockedByRoomControlLock()) {
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return cb({ error: 'Room controls are locked' });
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}
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try {
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@@ -426,14 +426,26 @@ function createRuntimeEngine(deps) {
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async function setLightsLockedOn(nextValue, options = {}) {
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const next = Boolean(nextValue);
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const targetState = options?.targetState === 'off' ? 'off' : 'on';
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const forceApply = Boolean(options.forceApply);
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const nextLockState = next ? targetState : null;
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const changed = runtime.lightsLockState !== nextLockState;
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runtime.lightsLockState = nextLockState;
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if (runtime.lightsLockState != null) {
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if ((changed || forceApply) && enabled) {
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if (changed && enabled) {
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const source = String(options?.source || 'homeAssistant:setLightsLockedOn');
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/*
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A room-light lock is a policy boundary, not an ongoing reconciliation
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loop. Entering locked-on or locked-off sets every configured room
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control to the preferred state once so the room starts from the
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requested condition. After that first transition, the server leaves
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Home Assistant alone so out-of-band controls such as wall switches,
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Home Assistant dashboards, or vendor apps can still adjust individual
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lights without being periodically overwritten.
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Older callers may still pass forceApply from the previous behavior.
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It is intentionally ignored here because repeated lock requests must
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not become repeated light commands.
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*/
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if (runtime.lightsLockState === 'on') {
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// The lock-on path is intentionally stronger than a normal bulk
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// turn_on. It makes actual light entities white while still turning
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