mirror of
https://github.com/legop3/MultiRoombaRover.git
synced 2026-09-16 09:31:20 -04:00
idle service and lght lock improvements
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@@ -1,10 +1,8 @@
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// Reward Definition: Darkness
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// Purpose: Defines the darkness reward that alters visibility/lighting behavior. Scope: Encapsulates reward metadata and effect configuration for runtime execution.
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const DURATION_MS = 15 * 60 * 1000;
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const LIGHT_ENFORCE_TICK_MS = 3000;
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let activeTimer = null;
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let enforceLightsTimer = null;
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let headlightLockUntil = 0;
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function isHeadlightBlocked() {
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@@ -16,10 +14,6 @@ function clearTimers() {
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clearTimeout(activeTimer);
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activeTimer = null;
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}
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if (enforceLightsTimer) {
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clearInterval(enforceLightsTimer);
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enforceLightsTimer = null;
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}
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}
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async function forceAllLightsOff(ctx) {
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@@ -55,7 +49,6 @@ async function stopDarkness(ctx, effect = {}) {
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if (prevLockState === 'on' || prevLockState === 'off') {
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await ctx.setHomeAssistantLightsLockedOn(true, {
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source: 'buttonbox:darknessRestore',
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forceApply: true,
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targetState: prevLockState,
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});
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} else {
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@@ -92,7 +85,6 @@ async function startDarkness(ctx, effect) {
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try {
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await ctx.setHomeAssistantLightsLockedOn(true, {
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source: 'buttonbox:darkness',
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forceApply: true,
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targetState: 'off',
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});
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} catch (err) {
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@@ -100,11 +92,13 @@ async function startDarkness(ctx, effect) {
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}
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ctx.saveEffect('darkness', effect);
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enforceLightsTimer = setInterval(() => {
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forceAllLightsOff(ctx).catch((err) => {
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ctx.logger.warn('darkness periodic light enforcement failed', { error: err.message });
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});
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}, LIGHT_ENFORCE_TICK_MS);
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/*
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Darkness locks the room-light policy off and performs the initial off
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command through setHomeAssistantLightsLockedOn above. It deliberately does
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not keep a polling interval that re-forces Home Assistant entities off:
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after the lock is established, out-of-band manual controls must remain able
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to change individual room lights without the server fighting them.
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*/
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activeTimer = setTimeout(() => {
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stopDarkness(ctx, effect).catch((err) => {
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