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low quality ptz snapshots
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@@ -141,4 +141,5 @@ Input/control implementation:
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- use a PTZ-specific client command pipeline that maps existing input intent into PTZ commands
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- server must enforce that only the active PTZ operator can send movement/zoom/control commands
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- client-side input interception is only for UX; server-side operator checks are the real authority
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- all movement controls should send stop commands on key/button release, blur, disconnect, controller close, or turn loss
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- all movement controls should send stop commands on key/button release, blur, disconnect, controller close, or turn loss
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