This commit is contained in:
legop3
2025-12-27 03:47:31 -05:00
parent 588305184e
commit 6ca30adcaf
5 changed files with 124 additions and 93 deletions
+101 -78
View File
@@ -1,106 +1,129 @@
import { useMemo } from 'react';
import { useDockIr } from '../hooks/useDockIr.js';
const SVG_SIZE = 120;
const SVG_HEIGHT = 120;
const CENTER_X = SVG_SIZE / 2;
const DOCK_Y = 18;
const ROVER_Y = 90;
const SVG_W = 120;
const SVG_H = 110;
const CX = SVG_W / 2;
const DOCK_Y = 16;
const ROVER_Y = 86;
function lobePath(side = 'left') {
if (side === 'left') {
return `M ${CENTER_X} ${DOCK_Y} C ${CENTER_X - 22} ${DOCK_Y + 18} ${CENTER_X - 28} ${ROVER_Y - 16} ${CENTER_X - 8} ${ROVER_Y} L ${CENTER_X} ${ROVER_Y} Z`;
return `M ${CX} ${DOCK_Y} C ${CX - 16} ${DOCK_Y + 12} ${CX - 18} ${ROVER_Y - 20} ${CX - 4} ${ROVER_Y - 6} L ${CX} ${ROVER_Y - 10} Z`;
}
return `M ${CENTER_X} ${DOCK_Y} C ${CENTER_X + 22} ${DOCK_Y + 18} ${CENTER_X + 28} ${ROVER_Y - 16} ${CENTER_X + 8} ${ROVER_Y} L ${CENTER_X} ${ROVER_Y} Z`;
return `M ${CX} ${DOCK_Y} C ${CX + 16} ${DOCK_Y + 12} ${CX + 18} ${ROVER_Y - 20} ${CX + 4} ${ROVER_Y - 6} L ${CX} ${ROVER_Y - 10} Z`;
}
export default function DockAssistHUD({ sensors }) {
const state = useDockIr(sensors);
const lobe = useMemo(
const palette = useMemo(
() => ({
left: {
base: 'rgba(16, 185, 129, 0.15)',
active: 'rgba(16, 185, 129, 0.55)',
outline: 'rgba(52, 211, 153, 0.9)',
},
right: {
base: 'rgba(239, 68, 68, 0.15)',
active: 'rgba(239, 68, 68, 0.55)',
outline: 'rgba(248, 113, 113, 0.9)',
},
force: {
halo: 'rgba(59, 130, 246, 0.15)',
haloStrong: 'rgba(59, 130, 246, 0.35)',
outline: 'rgba(191, 219, 254, 0.8)',
},
rover: {
body: '#111827',
fill: '#e5e7eb',
},
green: ['rgba(16,185,129,0.6)', 'rgba(16,185,129,0.45)', 'rgba(16,185,129,0)'],
red: ['rgba(239,68,68,0.6)', 'rgba(239,68,68,0.45)', 'rgba(239,68,68,0)'],
forceOutline: 'rgba(191,219,254,0.85)',
roverBody: '#0f172a',
roverFill: '#e5e7eb',
}),
[],
);
if (!state.visible) {
return null;
}
if (!state.visible) return null;
const nudge = state.balance * 6; // pixels to offset rover cue
const leftGlow = state.left.red || state.left.green || state.left.force;
const rightGlow = state.right.red || state.right.green || state.right.force;
const aligned = state.left.red && state.left.green && state.right.red && state.right.green && state.forceDetected;
const nudge = state.balance * 6;
const leftActive = state.left.red || state.left.green || state.left.force;
const rightActive = state.right.red || state.right.green || state.right.force;
const allAligned = state.left.red && state.left.green && state.right.red && state.right.green && state.forceDetected;
return (
<div className="pointer-events-none absolute inset-x-0 top-0 flex justify-center p-0.25">
<div className="rounded bg-black/70 px-0.5 py-0.25 shadow-md shadow-black/40 ring-1 ring-white/5">
<svg width={SVG_SIZE} height={SVG_HEIGHT} viewBox={`0 0 ${SVG_SIZE} ${SVG_HEIGHT}`} role="img" aria-label="Docking assist">
{/* Force field halo */}
<circle
cx={CENTER_X}
cy={DOCK_Y + 6}
r={20}
fill={state.forceDetected ? lobe.force.haloStrong : lobe.force.halo}
stroke={state.forceDetected ? lobe.force.outline : 'none'}
strokeWidth={state.forceDetected ? 2 : 0}
<svg width={SVG_W} height={SVG_H} viewBox={`0 0 ${SVG_W} ${SVG_H}`} role="img" aria-label="Docking assist">
<defs>
<linearGradient id="gradGreen" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stopColor={palette.green[0]} />
<stop offset="60%" stopColor={palette.green[1]} />
<stop offset="100%" stopColor={palette.green[2]} />
</linearGradient>
<linearGradient id="gradRed" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stopColor={palette.red[0]} />
<stop offset="60%" stopColor={palette.red[1]} />
<stop offset="100%" stopColor={palette.red[2]} />
</linearGradient>
<radialGradient id="halo" cx="50%" cy="20%" r="60%">
<stop offset="0%" stopColor="rgba(59,130,246,0.45)" />
<stop offset="100%" stopColor="rgba(59,130,246,0)" />
</radialGradient>
</defs>
{/* Force field halo */}
<circle
cx={CX}
cy={DOCK_Y + 4}
r={18}
fill={state.forceDetected ? 'url(#halo)' : 'rgba(59,130,246,0.1)'}
stroke={state.forceDetected ? palette.forceOutline : 'none'}
strokeWidth={state.forceDetected ? 1.2 : 0}
/>
{/* Lobes */}
<path d={lobePath('left')} fill={leftActive ? 'url(#gradGreen)' : 'rgba(16,185,129,0.12)'} />
<path d={lobePath('right')} fill={rightActive ? 'url(#gradRed)' : 'rgba(239,68,68,0.12)'} />
{leftActive && rightActive ? (
<path
d={`M ${CX - 6} ${ROVER_Y - 12} Q ${CX} ${ROVER_Y - 4} ${CX + 6} ${ROVER_Y - 12}`}
fill="rgba(255,255,255,0.08)"
/>
) : null}
{/* Left lobe */}
<path d={lobePath('left')} fill={leftGlow ? lobe.left.active : lobe.left.base} />
{aligned && <path d={lobePath('left')} fill="none" stroke={lobe.left.outline} strokeWidth={1.5} />}
{/* Dock icon: sideways D with rounded top corners */}
<path
d={`
M ${CX - 15} ${DOCK_Y - 6}
Q ${CX - 13} ${DOCK_Y - 8} ${CX - 11} ${DOCK_Y - 8}
H ${CX + 9}
Q ${CX + 19} ${DOCK_Y - 6} ${CX + 19} ${DOCK_Y + 6}
Q ${CX + 19} ${DOCK_Y + 18} ${CX + 9} ${DOCK_Y + 20}
H ${CX - 15}
Z
`}
fill="#0b1220"
stroke="#94a3b8"
strokeWidth="0.8"
/>
{/* Force field emitter dot */}
<circle cx={CX - 4} cy={DOCK_Y - 2} r="1.7" fill="#60a5fa" />
{/* Contacts */}
<rect x={CX + 1} y={DOCK_Y + 6} width="2.8" height="7" rx="0.8" fill="#e2e8f0" />
<rect x={CX + 5.5} y={DOCK_Y + 6} width="2.8" height="7" rx="0.8" fill="#e2e8f0" />
{/* Right lobe */}
<path d={lobePath('right')} fill={rightGlow ? lobe.right.active : lobe.right.base} />
{aligned && <path d={lobePath('right')} fill="none" stroke={lobe.right.outline} strokeWidth={1.5} />}
{/* Rover cue */}
<g transform={`translate(${CX + nudge}, ${ROVER_Y})`}>
<circle r="6" fill={palette.roverBody} stroke="#6b7280" strokeWidth="1" />
<path d="M 0 -5 L 4 4 L -4 4 Z" fill={palette.roverFill} />
</g>
{/* Dock icon */}
<rect x={CENTER_X - 12} y={DOCK_Y - 8} width="24" height="10" rx="2" fill="#1f2937" stroke="#6b7280" strokeWidth="0.8" />
<circle cx={CENTER_X - 5} cy={DOCK_Y - 3.5} r="1.5" fill="#9ca3af" />
<circle cx={CENTER_X + 5} cy={DOCK_Y - 3.5} r="1.5" fill="#9ca3af" />
{/* Nudge arrow */}
{state.bias !== 'center' && (
<path
d={
state.bias === 'left'
? `M ${CX - 12} ${ROVER_Y - 5} L ${CX - 18} ${ROVER_Y} L ${CX - 12} ${ROVER_Y + 5}`
: `M ${CX + 12} ${ROVER_Y - 5} L ${CX + 18} ${ROVER_Y} L ${CX + 12} ${ROVER_Y + 5}`
}
fill="none"
stroke="#e5e7eb"
strokeWidth="1.3"
strokeLinecap="round"
strokeLinejoin="round"
/>
)}
{/* Rover cue */}
<g transform={`translate(${CENTER_X + nudge}, ${ROVER_Y})`}>
<circle r="7" fill={lobe.rover.body} stroke="#6b7280" strokeWidth="1.2" />
<path d="M 0 -5 L 4 4 L -4 4 Z" fill={lobe.rover.fill} />
</g>
{/* Nudge arrow */}
{state.bias !== 'center' && (
<path
d={
state.bias === 'left'
? `M ${CENTER_X - 14} ${ROVER_Y - 6} L ${CENTER_X - 22} ${ROVER_Y} L ${CENTER_X - 14} ${ROVER_Y + 6}`
: `M ${CENTER_X + 14} ${ROVER_Y - 6} L ${CENTER_X + 22} ${ROVER_Y} L ${CENTER_X + 14} ${ROVER_Y + 6}`
}
fill="none"
stroke="#e5e7eb"
strokeWidth="1.6"
strokeLinecap="round"
strokeLinejoin="round"
/>
)}
</svg>
</div>
{/* Thumbs up when fully aligned */}
{allAligned ? (
<text x={CX + 30} y={DOCK_Y + 8} fontSize="12" fill="#fbbf24" fontFamily="sans-serif">
👍
</text>
) : null}
</svg>
</div>
);
}