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ui overhaul outline
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# general idea:
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- very compact UI
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- utilitarian
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- function before pretty
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- tiny text, too.
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- no large margins or padding. very little wasted space
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- up to 1 tailwind unit unless otherwise needed
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- black background, gray cards, white or gray text
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- tailwind
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- no title or bar at the top, vertical screen space is precious on all layouts
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- alerts should be moved to a tiny toast popup that will show at the top center of the screen
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# three different layouts for the driver page
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- desktop
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- rover video central, no title or anything above it
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- overlayed on rover video (HUD like in a video game)
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- build the HUD into the video tile
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- because everywhere the video is, the HUD should be too
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- shows a dot that blinks on each sensor frame
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- shows wheel drops and bumpers
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- shows a big "loud" warning overlay during an overcurrent
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- simple, easy to understand battery bar UNDERNEATH the video:
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- takes in battery full, warn, and urgent values
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- treat full as 100% and warn as 0%
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- make the bar flash red when its 0% or lower
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- on left side of rover video:
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- sensor data, visualized.
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- battery charge out of capacity (1763/2068)
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- charging status
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- OI mode
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- battery voltage (in volts not mv)
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- battery current
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- a teeny show of the raw data (because we get it on the client and it looks cool)
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- on right side of rover video
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- a simple, easy control panel with the following actions:
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- a button that runs the start OI, dock, then full commands (in that order)
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- also contains a little status of whether or not the rover is in "driving mode" (OI in full mode)
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- a button that tells the rover to seek dock
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- explains that you should be straight in front of, and about a foot from the dock for a successful attempt
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- contains two status indicators:
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- docked / not docked (homebase true)
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- charging / not charging (when chargingstate isn't "not charging" the rover is charging)
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- below the upper control and video row
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- center:
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- a place for the room camera (not implemented yet)
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- left:
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- admin login and controls
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- right:
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- logs
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- mobile in portrait mode
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- rover video at the top, with HUD
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- just below:
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- joystick with buttons for aux. motor controls
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- have a button to run all aux motors forward at max speed
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- also have buttons to run motors forward / backward individually
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- probably use some premade react joystick
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- scroll down more to see:
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- the same simple mode control buttons from the desktop layout
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- also needs to have the admin login and controls
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- needs to have all the functionality as the desktop page
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- mobile in landscape mode
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- made for videogame-like control of the rover
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- control buttons and aux motors on the left
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- rover video in the middle
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- joystick on the right
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- again, scroll down to see more
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- also has to do everything
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