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https://github.com/legop3/MultiRoombaRover.git
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mesh um
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@@ -262,29 +262,32 @@ void handle_pointcloud(int id) {
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};
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// Registered depth aligns with RGB, so each valid depth pixel can become a
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// colored point without an additional calibration lookup. Invalid zero-depth
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// pixels are skipped to keep the payload and browser point count smaller.
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// colored vertex without an additional calibration lookup. Keep one fixed
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// record for every 640x480 pixel, including invalid depth pixels, because the
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// browser needs the original image grid to decide which neighboring vertices
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// can be connected into triangles. Invalid pixels get alpha 0 and zeroed
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// coordinates; the viewer skips them when building the surface mesh.
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for (int y = 0; y < kHeight; y += 1) {
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for (int x = 0; x < kWidth; x += 1) {
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const int idx = y * kWidth + x;
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const uint16_t z_mm = depth[idx];
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if (z_mm == 0) continue;
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const float z = static_cast<float>(z_mm) / 1000.0f;
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const float world_x = (static_cast<float>(x) - center_x) * z / focal_x;
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const float world_y = -(static_cast<float>(y) - center_y) * z / focal_y;
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const bool valid = z_mm != 0;
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const float z = valid ? static_cast<float>(z_mm) / 1000.0f : 0.0f;
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const float world_x = valid ? (static_cast<float>(x) - center_x) * z / focal_x : 0.0f;
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const float world_y = valid ? -(static_cast<float>(y) - center_y) * z / focal_y : 0.0f;
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append_float(world_x);
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append_float(world_y);
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append_float(z);
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payload.push_back(rgb[idx * 3 + 0]);
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payload.push_back(rgb[idx * 3 + 1]);
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payload.push_back(rgb[idx * 3 + 2]);
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payload.push_back(255);
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point_count += 1;
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payload.push_back(valid ? 255 : 0);
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if (valid) point_count += 1;
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}
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}
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std::ostringstream meta;
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meta << ",\"kind\":\"pointCloud\",\"format\":\"xyzrgb-f32-u8\",\"width\":" << kWidth
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meta << ",\"kind\":\"pointCloud\",\"format\":\"xyzrgb-grid-f32-u8\",\"grid\":true,\"width\":" << kWidth
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<< ",\"height\":" << kHeight << ",\"pointCount\":" << point_count
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<< ",\"rgbFrameAgeMs\":" << rgb_age << ",\"depthFrameAgeMs\":" << depth_age;
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write_packet(id, meta.str(), payload);
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