mirror of
https://github.com/legop3/MultiRoombaRover.git
synced 2026-09-16 01:21:20 -04:00
layoit
This commit is contained in:
@@ -4,7 +4,7 @@ import { WhepPlayer } from '../lib/whepPlayer.js';
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const RESTART_DELAY_MS = 2000;
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const UNMUTE_RETRY_MS = 3000;
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export default function VideoTile({ sessionInfo, label, forceMute = false }) {
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export default function VideoTile({ sessionInfo, label, forceMute = false, telemetryFrame, batteryConfig }) {
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const videoRef = useRef(null);
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const restartTimer = useRef(null);
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const unmuteTimer = useRef(null);
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@@ -12,6 +12,13 @@ export default function VideoTile({ sessionInfo, label, forceMute = false }) {
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const [detail, setDetail] = useState(null);
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const [restartToken, setRestartToken] = useState(0);
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const [muted, setMuted] = useState(true);
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const sensors = telemetryFrame?.sensors;
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const batteryCharge = sensors?.batteryChargeMah ?? null;
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const batteryCapacity = sensors?.batteryCapacityMah ?? null;
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const wheelOvercurrents = sensors?.wheelOvercurrents || null;
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const overcurrentActive = Boolean(
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wheelOvercurrents && Object.values(wheelOvercurrents).some((value) => Boolean(value)),
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);
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const scheduleRestart = useCallback(() => {
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clearTimeout(restartTimer.current);
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@@ -22,19 +29,31 @@ export default function VideoTile({ sessionInfo, label, forceMute = false }) {
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(delay = 0) => {
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if (forceMute) return;
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clearTimeout(unmuteTimer.current);
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unmuteTimer.current = setTimeout(async () => {
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const scheduleRetry = () => {
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clearTimeout(unmuteTimer.current);
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unmuteTimer.current = setTimeout(() => {
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if (!forceMute) {
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tryPlay();
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}
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}, UNMUTE_RETRY_MS);
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};
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const tryPlay = async () => {
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const video = videoRef.current;
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if (!video) return;
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try {
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video.muted = false;
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await video.play();
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setMuted(false);
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} catch (err) {
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} catch {
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video.muted = true;
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setMuted(true);
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attemptUnmute(UNMUTE_RETRY_MS);
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scheduleRetry();
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}
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}, delay);
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};
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unmuteTimer.current = setTimeout(tryPlay, delay);
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},
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[forceMute],
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);
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@@ -55,13 +74,11 @@ export default function VideoTile({ sessionInfo, label, forceMute = false }) {
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useEffect(() => {
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if (!sessionInfo?.url || !videoRef.current) {
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setStatus('waiting');
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setDetail(null);
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return undefined;
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}
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let active = true;
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let player;
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setMuted(true);
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const resetMuteId = setTimeout(() => setMuted(true), 0);
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const handleStatus = (nextStatus, info) => {
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if (!active) return;
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setStatus(nextStatus);
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@@ -87,6 +104,7 @@ export default function VideoTile({ sessionInfo, label, forceMute = false }) {
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return () => {
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active = false;
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clearTimeout(resetMuteId);
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player?.stop();
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};
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}, [sessionInfo?.url, sessionInfo?.token, restartToken, scheduleRestart]);
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@@ -97,16 +115,17 @@ export default function VideoTile({ sessionInfo, label, forceMute = false }) {
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}
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}, [status, sessionInfo?.url, scheduleRestart]);
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const renderedStatus =
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status === 'error'
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? `Error: ${detail || 'unknown'}`
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: detail
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? `${status} (${detail})`
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: status;
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const renderedStatus = !sessionInfo?.url
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? 'waiting'
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: status === 'error'
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? `Error: ${detail || 'unknown'}`
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: detail
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? `${status} (${detail})`
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: status;
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return (
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<div className="space-y-2">
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<div className="w-full overflow-hidden rounded-2xl border border-slate-800 bg-black">
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<div className="space-y-1">
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<div className="relative w-full overflow-hidden rounded-lg border border-slate-900 bg-black">
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<video
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ref={videoRef}
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muted={forceMute || muted}
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@@ -115,10 +134,121 @@ export default function VideoTile({ sessionInfo, label, forceMute = false }) {
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controls={false}
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className="h-full w-full object-contain"
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/>
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<HudOverlay frame={telemetryFrame} />
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<OvercurrentOverlay active={overcurrentActive} />
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</div>
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<div className="text-xs text-slate-400">
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<span className="font-semibold text-slate-200">{label}</span>{' '}
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<span>{renderedStatus}</span>
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<BatteryBar
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charge={batteryCharge}
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capacity={batteryCapacity}
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config={batteryConfig}
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/>
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<div className="text-[0.65rem] uppercase tracking-[0.3em] text-slate-500">
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<span className="text-slate-200">{label}</span> · {renderedStatus}
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</div>
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</div>
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);
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}
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function BatteryBar({ charge, capacity, config }) {
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if (charge == null || !config?.full || config.warn == null) {
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return null;
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}
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const span = config.full - config.warn;
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if (span <= 0) return null;
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const normalized = (charge - config.warn) / span;
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const percent = Math.min(1, Math.max(0, normalized));
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const percentDisplay = Math.round(percent * 100);
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const depleted = normalized <= 0;
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const urgent = config.urgent != null && charge <= config.urgent;
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const barClass = depleted
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? 'bg-red-500 animate-pulse'
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: urgent
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? 'bg-amber-400'
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: 'bg-emerald-500';
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const capText = capacity ? `${charge}/${capacity}` : `${charge}`;
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return (
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<div className="rounded border border-slate-900 bg-slate-950/80 p-1">
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<div className="flex items-center justify-between text-[0.65rem] text-slate-300">
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<span>Battery</span>
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<span>{capText} mAh</span>
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</div>
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<div className="mt-1 h-2 w-full rounded-full bg-slate-800">
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<div
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className={`h-full rounded-full transition-[width] ${barClass}`}
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style={{ width: `${percentDisplay}%` }}
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/>
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</div>
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</div>
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);
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}
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function HudOverlay({ frame }) {
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const sensors = frame?.sensors;
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const bumps = sensors?.bumpsAndWheelDrops || {};
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const [now, setNow] = useState(() => Date.now());
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useEffect(() => {
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const interval = setInterval(() => setNow(Date.now()), 150);
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return () => clearInterval(interval);
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}, []);
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const pulse = frame?.receivedAt ? now - frame.receivedAt < 200 : false;
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const bumperBadges = [
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{ label: 'B-L', active: bumps.bumpLeft },
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{ label: 'B-R', active: bumps.bumpRight },
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];
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const wheelBadges = [
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{ label: 'DROP L', active: bumps.wheelDropLeft },
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{ label: 'DROP R', active: bumps.wheelDropRight },
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];
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return (
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<div className="pointer-events-none absolute inset-0 flex flex-col justify-between p-2 text-[0.6rem] uppercase tracking-[0.3em] text-slate-200">
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<div className="flex items-center justify-between gap-2">
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<div className="flex items-center gap-2">
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<span
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className={`h-2 w-2 rounded-full ${
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pulse ? 'bg-emerald-300 shadow-[0_0_6px_rgba(16,185,129,0.9)]' : 'bg-slate-700'
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}`}
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></span>
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<span className="text-slate-400">SENSORS</span>
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</div>
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<div className="flex gap-1">
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{bumperBadges.map((badge) => (
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<HudBadge key={badge.label} label={badge.label} active={badge.active} />
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))}
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</div>
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</div>
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<div className="flex justify-end gap-1">
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{wheelBadges.map((badge) => (
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<HudBadge key={badge.label} label={badge.label} active={badge.active} />
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))}
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</div>
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</div>
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);
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}
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function HudBadge({ label, active }) {
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return (
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<span
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className={`rounded-sm border px-1 py-0.5 text-[0.55rem] ${
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active
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? 'border-emerald-400 bg-emerald-500/10 text-emerald-200'
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: 'border-slate-700 bg-black/40 text-slate-500'
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}`}
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>
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{label}
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</span>
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);
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}
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function OvercurrentOverlay({ active }) {
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if (!active) return null;
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return (
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<div className="pointer-events-none absolute inset-0 flex items-center justify-center bg-red-900/60">
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<div className="text-center text-lg font-black uppercase tracking-[0.6em] text-red-100 animate-pulse">
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Overcurrent
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</div>
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</div>
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);
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