more queue related convergence for the future.

This commit is contained in:
legop3
2026-09-27 17:19:56 -04:00
parent 7231809140
commit 34936ab05c
54 changed files with 219 additions and 368 deletions
@@ -10,7 +10,8 @@ const { loadConfig, getFeatureFlags, registerConfigurationHandler } = require('.
const { getConfiguredSocials } = require('../sessionService/configuration');
const { getMode, MODES } = require('../modeManager');
const roverManager = require('../roverManager');
const { getTurnQueues } = require('../turnService');
const { getTurnQueues, getActiveDrivers } = require('../turnService');
const { buildRoverTurn } = require('../turnService/display');
const { getRoomCameras, getRoomCameraState } = require('../roomCameraService');
const { getRoverSnapshotState } = require('../roverSnapshotService');
const { getRole } = require('../roleService');
@@ -157,22 +158,6 @@ function publicRoverIdSet(roster = []) {
return new Set(roster.map((rover) => String(rover?.id || '')).filter(Boolean));
}
function filterPublicTurnQueues(turnQueues = {}, publicIds) {
const visible = publicIds instanceof Set ? publicIds : new Set();
const next = {};
/*
RoverQueuesPanel creates fallback rows for queue ids that are not present in
the roster, so the public payload must filter queues with the exact same
privacy boundary as the roster. Otherwise a closed-private rover can leak as
an orphan queue row after a private access grant assigns someone to it.
*/
Object.entries(turnQueues || {}).forEach(([roverId, info]) => {
if (!visible.has(String(roverId))) return;
next[roverId] = info;
});
return next;
}
function filterPublicUsers(users = [], publicIds) {
const visible = publicIds instanceof Set ? publicIds : new Set();
/*
@@ -203,6 +188,8 @@ function buildLocalInfo() {
const publicIds = publicRoverIdSet(publicRoster);
const roster = publicRoster.map((rover) => (lockdown ? rover : addRoverSnapshotLinks(rover)));
const users = filterPublicUsers(Array.from(io.sockets.sockets.values()).map(buildUserEntry), publicIds);
const turnQueues = getTurnQueues();
const activeDrivers = getActiveDrivers();
const roomCameras = lockdown || !features.roomCameras ? [] : getRoomCameras().map(buildRoomCameraInfo);
return {
instance: {
@@ -212,8 +199,12 @@ function buildLocalInfo() {
features,
updatedAt: Date.now(),
},
roster,
turnQueues: filterPublicTurnQueues(getTurnQueues(), publicIds),
// Only public roster entries reach the builder; queue metadata follows the
// same visibility boundary instead of creating separate orphan queue rows.
roster: roster.map((rover) => ({
...rover,
turn: buildRoverTurn({ rover, mode, socketId: null, turnInfo: turnQueues[rover.id], activeDriverId: activeDrivers[rover.id], users }),
})),
users,
roomCameras,
socials: features.socials ? getConfiguredSocials(config) : [],
@@ -349,7 +340,6 @@ function normalizeRemotePayload(entry, payload) {
features: instance.features && typeof instance.features === 'object' ? instance.features : {},
},
roster: Array.isArray(payload?.roster) ? payload.roster : [],
turnQueues: payload?.turnQueues && typeof payload.turnQueues === 'object' ? payload.turnQueues : {},
users: Array.isArray(payload?.users) ? payload.users : [],
roomCameras: Array.isArray(payload?.roomCameras) ? payload.roomCameras : [],
socials: Array.isArray(payload?.socials) ? payload.socials : [],
@@ -419,7 +409,6 @@ function markOffline(entry, error) {
publicUrl: previous.instance?.publicUrl || entry.url,
},
roster: previous.roster || [],
turnQueues: previous.turnQueues || {},
users: previous.users || [],
roomCameras: previous.roomCameras || [],
socials: previous.socials || [],
@@ -1,4 +1,5 @@
// PTZ policy and session facade. Camera IO and participation each own their lifecycle.
const { getNickname: getNicknameForQueue } = require('../nicknameService');
const { describeQueue } = require('../turnService/queueDisplay');
const EventEmitter = require('events');
@@ -118,8 +119,10 @@ function describeParticipation(socket) {
},
viewMode: socket && canRequestLiveVideo(socket) ? 'live' : 'snapshot',
turn: {
...describeQueue(queue, currentId),
userLabels: Object.fromEntries(queue.map((id) => [id, getSocketLabel(id)])),
...describeQueue(queue, currentId, queue.map((id) => {
const participant = io.sockets.sockets.get(id);
return { socketId: id, nickname: getNicknameForQueue(participant), role: getRole(participant) };
})),
target: {
id: PTZ_CAMERA_ID,
name: cameraConfig.name || 'PTZ Camera',
@@ -127,7 +130,7 @@ function describeParticipation(socket) {
fallback: null,
},
enabled: entered && (isOperator || position > 0) && participation.state.queue.length > 0,
isActive: isOperator,
ownsControl: isOperator,
turnsAhead: isOperator ? 0 : position || null,
queueLength: participation.state.queue.length + (participation.state.operatorSocketId ? 1 : 0),
deadline: participation.state.deadline,
@@ -1,14 +1,7 @@
const labels = {
...require('../turnService/labels'),
waiting: 'Someone else has control',
handoff: 'It’s your turn!',
active: 'You control the camera',
idleWarning: 'Start driving or your turn will be skipped',
activeTimer: 'Your turn',
waitingTimer: 'Waiting',
untilTurn: 'until your turn',
timeRemaining: 'left',
showTimer: 'Show turn timer',
hideTimer: 'Hide turn timer',
showName: 'Show camera name',
hideName: 'Hide camera name',
};
@@ -68,13 +68,13 @@ function getDefaultWebSources(assignment = {}, socket = null) {
replay`, follows the camera currently controlled by that socket just as it
follows an assigned rover below.
turn.isActive is deliberately stricter than PTZ access or queue membership:
turn.ownsControl is deliberately stricter than PTZ access or queue membership:
spectators and users waiting for a camera turn must not silently replay a
camera they are not currently operating. Keeping this rule here also makes
every web replay entry point share the same default instead of teaching the
chat-command adapter about PTZ-specific state.
*/
if (ptzCameraService.getPublicState(socket).turn.isActive) {
if (ptzCameraService.getPublicState(socket).turn.ownsControl) {
const source = ptzCameraService.getReplaySource();
if (!source) return [];
return [{ type: source.type, id: String(source.id), label: source.label || source.id }];
+2 -3
View File
@@ -10,7 +10,7 @@ const { getMode, modeEvents } = require('../modeManager');
const roverManager = require('../roverManager');
const { managerEvents } = roverManager;
const assignmentService = require('../assignmentService');
const { getActiveDrivers, getTurnQueues, turnEvents } = require('../turnService');
const { getActiveDrivers, getTurnQueues, canDrive, turnEvents } = require('../turnService');
const { buildRoverTurn } = require('../turnService/display');
const { getRoomCameras, roomCameraEvents } = require('../roomCameraService');
const {
@@ -197,6 +197,7 @@ function buildSession(socket) {
features,
roster: roster.map((rover) => ({
...rover,
permissions: { canControl: getRole(socket) !== 'spectator' && canDrive(rover.id, socket) },
turn: buildRoverTurn({
rover,
mode: getMode(),
@@ -212,8 +213,6 @@ function buildSession(socket) {
roverId: assignmentRoverId,
status: assignmentRoverId ? assignment.status : assignment.status === 'waiting' ? 'waiting' : null,
},
activeDrivers,
turnQueues,
roomCameras: getRoomCameras(),
ptzCamera: getPtzCameraState(socket),
homeAssistant: getHomeAssistantState(),
+6 -13
View File
@@ -2,16 +2,9 @@ const { describeQueue } = require('./queueDisplay');
const { TURN_DURATION_MS, IDLE_TIMEOUT_MS } = require('./constants');
const labels = {
...require('./labels'),
waiting: 'Someone else is driving',
handoff: 'It’s your turn!',
active: 'You’re driving',
idleWarning: 'Start driving or your turn will be skipped',
activeTimer: 'Your turn',
waitingTimer: 'Waiting',
untilTurn: 'until your turn',
timeRemaining: 'left',
showTimer: 'Show turn timer',
hideTimer: 'Hide turn timer',
showName: 'Show rover name',
hideName: 'Hide rover name',
};
@@ -25,14 +18,14 @@ function buildRoverTurn({ rover, mode, socketId, turnInfo, activeDriverId, users
const userIndex = socketId ? queue.indexOf(socketId) : -1;
const enabled = mode === 'turns' && queue.length > 1 && currentIndex >= 0 && userIndex >= 0;
const turnsAhead = enabled ? (userIndex - currentIndex + queue.length) % queue.length : null;
const display = describeQueue(queue, currentDriverId, users);
return {
target: { id: rover.id, name: rover.name, color: rover.color, fallback: rover.id },
...describeQueue(queue, currentDriverId),
userLabels: Object.fromEntries(queue.map((id) => [id,
users.find((user) => user.socketId === id)?.nickname || id,
])),
...display,
// Null distinguishes a rover that has never had a queue from an empty queue.
queue: turnInfo ? display.queue : null,
enabled,
isActive: turnsAhead === 0,
ownsControl: Boolean(socketId && currentDriverId === socketId),
turnsAhead,
queueLength: queue.length,
deadline: turnInfo?.deadline || null,
+1 -2
View File
@@ -1,7 +1,6 @@
// turn Service
// Purpose: Defines the turn Service module and the helpers/state used by this service unit.
// Scope: Keeps runtime behavior unchanged while isolating responsibilities into a clear module boundary.
const { describeQueue } = require('./queueDisplay');
const io = require('../../globals/io');
const { sendAlert } = require('../alertService');
const { MODES, getMode, modeEvents } = require('../modeManager');
@@ -432,7 +431,7 @@ function getTurnQueues() {
driverQueues.forEach((queue, roverId) => {
payload[roverId] = {
mode,
...describeQueue(Array.from(queue.queue), queue.current),
queue: Array.from(queue.queue),
current: queue.current,
deadline: turnDeadlines.get(roverId) || null,
idleDeadline: idleDeadlines.get(roverId) || null,
+10
View File
@@ -0,0 +1,10 @@
module.exports = {
handoff: 'It’s your turn!',
idleWarning: 'Start driving or your turn will be skipped',
activeTimer: 'Your turn',
waitingTimer: 'Waiting',
untilTurn: 'until your turn',
timeRemaining: 'left',
showTimer: 'Show turn timer',
hideTimer: 'Hide turn timer',
};
@@ -1,10 +1,20 @@
// Shared display ordering only; each service still owns its queue policy.
function describeQueue(queue, currentId) {
const currentIndex = currentId ? queue.indexOf(currentId) : -1;
const nextId = queue.length > 1
? queue[(currentIndex + 1) % queue.length]
: null;
return { queue, currentId, nextId };
// Queue entries are complete display records. No browser-side user lookup or
// naming fallback is needed, including when the queue comes from another server.
function describeQueue(socketIds, currentId, users) {
const byId = new Map(users.map((user) => [user.socketId, user]));
const currentIndex = currentId ? socketIds.indexOf(currentId) : -1;
return {
queue: socketIds.map((socketId) => {
const user = byId.get(socketId);
return {
socketId,
name: user?.nickname || user?.name || socketId.slice(0, 6) || 'unknown',
role: user?.role || null,
};
}),
currentId,
nextId: socketIds.length > 1 ? socketIds[(currentIndex + 1) % socketIds.length] : null,
};
}
module.exports = { describeQueue };