mirror of
https://github.com/legop3/MultiRoombaRover.git
synced 2026-09-16 01:21:20 -04:00
settings UI reworkings
This commit is contained in:
@@ -20,6 +20,85 @@ import {
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buildDescriptorFromCapture,
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} from './helpers.js';
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function SettingsGroupLabel({ children }) {
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// Section labels stay visually modest so this panel matches the rest of the app, while white
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// text keeps them readable without uppercase or oversized type.
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return <p className="mx-auto w-full max-w-lg text-sm font-semibold text-white">{children}</p>;
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}
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function MappingRow({
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action,
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source,
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isCapturing,
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onClear,
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onCapture,
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onInvert,
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}) {
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// Mapping rows are constrained to a readable width so the source text and buttons remain
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// visually connected. Buttons wrap on very narrow panes instead of forcing tiny text.
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return (
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<div className="mx-auto grid w-full max-w-lg grid-cols-[minmax(0,1fr)_auto] items-center gap-1.5 rounded bg-neutral-800/80 px-1.5 py-1 text-sm max-[520px]:grid-cols-1">
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<div className="min-w-0">
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<p className="font-semibold leading-snug text-white">{action.label}</p>
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<p className="mt-0.5 text-xs leading-snug text-white">{formatSource(source)}</p>
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</div>
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<div className="flex flex-wrap items-center justify-end gap-1 max-[520px]:justify-start">
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{/* Axis-pair controls expose independent inversion because stick X/Y directions often
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differ between browser mappings. Keeping those buttons beside the source avoids
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making users hunt across a wide row while testing a binding. */}
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{action.kind === 'axisPair' && (
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<>
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<button
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type="button"
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disabled={!source}
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onClick={() => onInvert(action, 'invertX')}
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className="button-dark px-1 py-0.5 text-xs font-medium disabled:opacity-50"
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>
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Invert X
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</button>
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<button
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type="button"
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disabled={!source}
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onClick={() => onInvert(action, 'invertY')}
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className="button-dark px-1 py-0.5 text-xs font-medium disabled:opacity-50"
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>
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Invert Y
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</button>
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</>
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)}
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{/* Single-axis mappings only have one inversion flag, so they render the smaller control
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set and keep button clutter down for trigger-like bindings. */}
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{action.kind === 'axis' && (
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<button
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type="button"
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disabled={!source}
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onClick={() => onInvert(action)}
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className="button-dark px-1 py-0.5 text-xs font-medium disabled:opacity-50"
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>
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Invert
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</button>
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)}
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{/* Clear and Capture are always present because they are the primary row actions. They
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wrap with the inversion controls on narrow panes instead of shrinking text. */}
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<button type="button" onClick={() => onClear(action)} className="button-dark px-1 py-0.5 text-xs">
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Clear
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</button>
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<button
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type="button"
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onClick={() => onCapture(action)}
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className={`${
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isCapturing
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? 'rounded-md bg-emerald-500 px-1 py-0.5 text-emerald-950 hover:bg-emerald-400'
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: 'button-dark px-1 py-0.5'
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} text-xs font-medium`}
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>
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{isCapturing ? 'Waiting...' : 'Capture'}
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</button>
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</div>
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</div>
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);
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}
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export default function GamepadMappingSettings() {
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const hubState = useGamepadHubState();
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const { value: gamepadSettings, save: saveGamepadSettings } = useSettingsNamespace(
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@@ -226,22 +305,24 @@ export default function GamepadMappingSettings() {
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<CardFrame
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title="Controller"
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meta={activePad ? 'Move sticks or press buttons to bind' : 'Connect a controller to configure.'}
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bodyClassName="space-y-0.5 text-sm"
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bodyClassName="space-y-2 p-1 text-sm"
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>
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{captureAction && (
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<p className="mt-0 text-[0.7rem] text-emerald-400">Capturing {captureAction.label}…</p>
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<p className="mx-auto w-full max-w-lg rounded bg-emerald-950/50 px-1.5 py-1 text-sm text-white">
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Capturing {captureAction.label}...
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</p>
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)}
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<div className="space-y-0.5">
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<p className="text-[0.7rem] text-slate-500">Connected controller</p>
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<div className="space-y-1">
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<SettingsGroupLabel>Connected controller</SettingsGroupLabel>
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{hubState.pads.length === 0 ? (
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<p className="text-[0.7rem] text-slate-400">No controller detected.</p>
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<p className="mx-auto w-full max-w-lg text-sm text-white">No controller detected.</p>
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) : (
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<div className="flex items-center justify-between gap-0.5 text-xs">
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<div className="mx-auto grid w-full max-w-lg grid-cols-[minmax(0,1fr)_auto] items-center gap-1.5 rounded bg-neutral-800/80 px-1.5 py-1 text-sm max-[420px]:grid-cols-1">
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<select
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value={activeSignature ?? ''}
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onChange={(event) => setActiveSignature(event.target.value)}
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className="flex-1 rounded border border-slate-700 bg-slate-900 px-1 py-[2px] text-[0.75rem] text-slate-100"
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className="min-w-0 rounded border border-neutral-600 bg-neutral-900 px-1 py-0.5 text-sm text-white"
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>
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{hubState.pads.map((pad) => (
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<option key={pad.signature} value={pad.signature}>
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@@ -249,14 +330,18 @@ export default function GamepadMappingSettings() {
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</option>
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))}
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</select>
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<span className="text-[0.7rem] text-slate-400">{activePad?.mapping ?? 'unknown'}</span>
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<span className="rounded bg-neutral-900 px-1 py-0.5 text-xs text-white">
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{activePad?.mapping ?? 'unknown'}
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</span>
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</div>
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)}
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</div>
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<div className="space-y-0.5">
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<p className="text-[0.7rem] text-slate-500">Calibration</p>
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<div className="space-y-0.5">
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<div className="space-y-1">
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<SettingsGroupLabel>Calibration</SettingsGroupLabel>
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{/* Calibration controls stay in one stacked column because range inputs become harder to
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tune when squeezed into multiple narrow columns. */}
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<div className="grid gap-1">
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<SliderField
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label="Drive deadzone"
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description="Ignore small drive stick drift"
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@@ -293,19 +378,21 @@ export default function GamepadMappingSettings() {
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value={activeProfile.calibration?.auxSideScale ?? 0.55}
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onChange={(value) => updateCalibration({ auxSideScale: value })}
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/>
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<label className="block p-0.5">
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<div className="flex items-center justify-between text-xs text-slate-300">
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<span className="font-semibold text-slate-100">Camera mode</span>
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<label className="mx-auto block w-full max-w-lg rounded bg-neutral-800/80 px-1.5 py-1">
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{/* Camera mode is styled like the sliders so calibration controls read as one group
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even though this specific setting is a select instead of a range input. */}
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<div className="grid grid-cols-[minmax(0,1fr)_auto] items-start gap-1.5 text-sm text-white">
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<span className="min-w-0 font-semibold text-white">Camera mode</span>
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<select
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value={activeProfile.calibration?.cameraMode ?? 'absolute'}
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onChange={(event) => updateCalibration({ cameraMode: event.target.value })}
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className="rounded border border-slate-700 bg-slate-900 px-1 py-[2px] text-[0.75rem] text-slate-100"
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className="rounded border border-neutral-600 bg-neutral-900 px-1 py-0.5 text-sm text-white"
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>
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<option value="absolute">Absolute</option>
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<option value="velocity">Velocity</option>
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</select>
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</div>
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<p className="text-[0.65rem] text-slate-500">Absolute maps stick to angle; velocity moves over time.</p>
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<p className="mt-0.5 text-xs leading-snug text-white">Absolute maps stick to angle; velocity moves over time.</p>
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</label>
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<SliderField
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label="Camera sensitivity"
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@@ -319,67 +406,26 @@ export default function GamepadMappingSettings() {
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</div>
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</div>
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<div className="space-y-0.5">
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<div className="space-y-2">
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{Object.entries(grouped).map(([section, actions]) => (
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<div key={section} className="space-y-0.5">
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<p className="text-[0.7rem] text-slate-500">{section}</p>
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<div className="space-y-0.5">
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<div key={section} className="space-y-1">
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<SettingsGroupLabel>{section}</SettingsGroupLabel>
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<div className="grid gap-1">
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{actions.map((action) => {
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const binding = activeProfile.bindings?.[action.id];
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const source = binding?.sources?.[0] ?? null;
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// The binding data is unchanged; MappingRow only changes presentation so the
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// existing capture, clear, and invert handlers continue to own behavior.
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return (
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<div key={action.id} className="flex items-center justify-between text-xs">
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<div>
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<p className="font-semibold text-slate-100">{action.label}</p>
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<p className="text-[0.65rem] text-slate-400">{formatSource(source)}</p>
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</div>
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<div className="flex items-center gap-0.5">
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{action.kind === 'axisPair' && (
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<>
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<button
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type="button"
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disabled={!source}
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onClick={() => handleInvert(action, 'invertX')}
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className="button-dark text-[0.7rem] font-medium disabled:opacity-50"
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>
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Invert X
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</button>
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<button
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type="button"
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disabled={!source}
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onClick={() => handleInvert(action, 'invertY')}
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className="button-dark text-[0.7rem] font-medium disabled:opacity-50"
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>
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Invert Y
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</button>
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</>
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)}
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{action.kind === 'axis' && (
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<button
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type="button"
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disabled={!source}
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onClick={() => handleInvert(action)}
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className="button-dark text-[0.7rem] font-medium disabled:opacity-50"
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>
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Invert
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</button>
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)}
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<button type="button" onClick={() => handleClear(action)} className="button-dark text-[0.7rem]">
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Clear
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</button>
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<button
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type="button"
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onClick={() => setCaptureAction(action)}
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className={`${
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captureAction?.id === action.id
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? 'px-0.5 py-0.5 bg-emerald-500 text-emerald-950 hover:bg-emerald-400'
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: 'button-dark'
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} text-[0.7rem] font-medium`}
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>
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{captureAction?.id === action.id ? 'Waiting…' : 'Capture'}
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</button>
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</div>
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</div>
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<MappingRow
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key={action.id}
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action={action}
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source={source}
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isCapturing={captureAction?.id === action.id}
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onClear={handleClear}
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onCapture={setCaptureAction}
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onInvert={handleInvert}
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/>
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);
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})}
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</div>
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@@ -387,43 +433,43 @@ export default function GamepadMappingSettings() {
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))}
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</div>
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<div className="space-y-0.5">
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<p className="text-[0.7rem] text-slate-500">Diagnostics</p>
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<div className="space-y-1">
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<SettingsGroupLabel>Diagnostics</SettingsGroupLabel>
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{!activePad ? (
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<p className="text-[0.7rem] text-slate-400">No controller detected.</p>
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<p className="mx-auto w-full max-w-lg text-sm text-white">No controller detected.</p>
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) : (
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<div className="space-y-0.5 text-[0.7rem] text-slate-300">
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<p className="text-slate-400">Raw axes</p>
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<div className="grid grid-cols-2 gap-0.5">
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<div className="mx-auto w-full max-w-lg space-y-1 rounded bg-neutral-900/70 px-1.5 py-1 text-xs text-white">
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<p className="text-white">Raw axes</p>
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<div className="grid grid-cols-2 gap-1">
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{activePad.axes.map((value, index) => (
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<span key={`axis-${index}`} className="font-mono text-slate-300">
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<span key={`axis-${index}`} className="font-mono text-white">
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A{index}: {NUMBER_FORMAT.format(value)}
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</span>
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))}
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</div>
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<p className="text-slate-400">Raw buttons</p>
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<div className="grid grid-cols-2 gap-0.5">
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<p className="text-white">Raw buttons</p>
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<div className="grid grid-cols-2 gap-1">
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{activePad.buttons.map((btn, index) => (
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<span key={`btn-${index}`} className="font-mono text-slate-300">
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<span key={`btn-${index}`} className="font-mono text-white">
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B{index}: {NUMBER_FORMAT.format(btn.value)} {btn.pressed ? '●' : ''}
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</span>
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))}
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</div>
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{diagnostics?.outputs && (
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<>
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<p className="text-slate-400">Mapped outputs</p>
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<div className="grid grid-cols-2 gap-0.5">
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<span className="font-mono text-slate-300">
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<p className="text-white">Mapped outputs</p>
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<div className="grid grid-cols-2 gap-1">
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<span className="font-mono text-white">
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Drive: {NUMBER_FORMAT.format(diagnostics.outputs.driveVector.x)},{' '}
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{NUMBER_FORMAT.format(diagnostics.outputs.driveVector.y)}
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</span>
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<span className="font-mono text-slate-300">
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<span className="font-mono text-white">
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Camera: {NUMBER_FORMAT.format(diagnostics.outputs.cameraAxis)}
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</span>
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<span className="font-mono text-slate-300">
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<span className="font-mono text-white">
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Main: {NUMBER_FORMAT.format(diagnostics.outputs.auxAxis.main)}
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</span>
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<span className="font-mono text-slate-300">
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<span className="font-mono text-white">
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Side: {NUMBER_FORMAT.format(diagnostics.outputs.auxAxis.side)}
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</span>
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</div>
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@@ -5,12 +5,16 @@ import { NUMBER_FORMAT } from './constants.js';
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export default function SliderField({ label, description, min, max, step, value, onChange }) {
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return (
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<label className="block p-0.5">
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<div className="flex items-center justify-between text-xs text-slate-300">
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<span className="font-semibold text-slate-100">{label}</span>
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<span className="font-mono text-slate-400">{NUMBER_FORMAT.format(value)}</span>
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<label className="mx-auto block w-full max-w-lg rounded bg-neutral-800/80 px-1.5 py-1">
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{/* The formatted value is kept close to the setting name because calibration usually
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happens by nudging a slider and watching the number, not by reading the full panel row. */}
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<div className="grid grid-cols-[minmax(0,1fr)_auto] items-start gap-1.5 text-sm text-white">
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<span className="min-w-0 font-semibold text-white">{label}</span>
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<span className="rounded bg-neutral-900 px-1 py-0.5 font-mono text-xs text-white">
|
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{NUMBER_FORMAT.format(value)}
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</span>
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</div>
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{description && <p className="text-[0.65rem] text-slate-500">{description}</p>}
|
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{description && <p className="mt-0.5 text-xs leading-snug text-white">{description}</p>}
|
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<input
|
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type="range"
|
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min={min}
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@@ -18,7 +22,7 @@ export default function SliderField({ label, description, min, max, step, value,
|
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step={step}
|
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value={value}
|
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onChange={(event) => onChange(Number(event.target.value))}
|
||||
className="mt-0 w-full accent-emerald-400"
|
||||
className="mt-1 w-full accent-emerald-400"
|
||||
/>
|
||||
</label>
|
||||
);
|
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@@ -118,22 +118,31 @@ function useKeyCapture(onCapture) {
|
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return { active, startCapture, cancel, captureFromEvent };
|
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}
|
||||
|
||||
function SettingsGroupLabel({ children }) {
|
||||
// Group labels stay at the app's normal small-panel scale, but use white text so they are
|
||||
// readable without resorting to oversized type or all-caps styling.
|
||||
return <p className="mx-auto w-full max-w-lg text-sm font-semibold text-white">{children}</p>;
|
||||
}
|
||||
|
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function SpeedField({ label, description, value, onChange, min = 0, max = 500, step = 5 }) {
|
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return (
|
||||
<label className="block p-0.5">
|
||||
<div className="flex items-center justify-between text-xs text-slate-300">
|
||||
<span className="font-semibold text-slate-100">{label}</span>
|
||||
<label className="mx-auto block w-full max-w-lg rounded bg-neutral-800/80 px-1.5 py-1">
|
||||
{/* The value field sits beside the label because users tune these settings by comparing
|
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the name and the numeric value together. Keeping them in one row prevents the number
|
||||
input from drifting across a wide settings panel. */}
|
||||
<div className="grid grid-cols-[minmax(0,1fr)_4.75rem] items-start gap-1.5 text-sm text-white">
|
||||
<span className="min-w-0 font-semibold text-white">{label}</span>
|
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<input
|
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type="number"
|
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min={min}
|
||||
max={max}
|
||||
value={value}
|
||||
onChange={(event) => onChange(event.target.value)}
|
||||
className="w-16 rounded border border-slate-700 bg-slate-900 px-1 py-[2px] text-right text-[0.75rem] font-mono text-slate-100"
|
||||
className="w-full rounded border border-neutral-600 bg-neutral-900 px-1 py-0.5 text-right text-xs font-mono text-white"
|
||||
/>
|
||||
</div>
|
||||
{description && <p className="text-[0.65rem] text-slate-500">{description}</p>}
|
||||
<div className="mt-0 flex items-center gap-0.5">
|
||||
{description && <p className="mt-0.5 text-xs leading-snug text-white">{description}</p>}
|
||||
<div className="mt-1 flex items-center gap-1.5">
|
||||
<input
|
||||
type="range"
|
||||
min={min}
|
||||
@@ -141,14 +150,46 @@ function SpeedField({ label, description, value, onChange, min = 0, max = 500, s
|
||||
step={step}
|
||||
value={value}
|
||||
onChange={(event) => onChange(event.target.value)}
|
||||
className="h-2 flex-1 accent-emerald-400"
|
||||
className="h-2 min-w-0 flex-1 accent-emerald-400"
|
||||
/>
|
||||
<span className="w-12 text-right text-[0.75rem] font-mono text-slate-400">{value}</span>
|
||||
<span className="w-10 text-right text-xs font-mono text-white">{value}</span>
|
||||
</div>
|
||||
</label>
|
||||
);
|
||||
}
|
||||
|
||||
function BindingRow({ action, value, isActive, onCaptureStart, onCancel, onCaptureKeyDown }) {
|
||||
// Binding rows are intentionally constrained and boxed: the action name, current key, and
|
||||
// change button are one interaction unit, so proximity matters more than stretching to fill
|
||||
// every available pixel in the surrounding sidebar.
|
||||
return (
|
||||
<div className="mx-auto grid w-full max-w-lg grid-cols-[minmax(0,1fr)_auto] items-center gap-1.5 rounded bg-neutral-800/80 px-1.5 py-1 text-sm max-[420px]:grid-cols-1">
|
||||
<div className="min-w-0">
|
||||
<p className="font-semibold leading-snug text-white">{action.label}</p>
|
||||
<p className="mt-0.5 text-xs leading-snug text-white">{formatKeyLabel(value)}</p>
|
||||
</div>
|
||||
<div className="flex flex-wrap items-center justify-end gap-1 max-[420px]:justify-start">
|
||||
{/* The cancel button only appears during capture so the normal row stays compact, while
|
||||
the active row still gives users an obvious way out if they clicked Change by mistake. */}
|
||||
{isActive && (
|
||||
<button type="button" onClick={onCancel} className="button-danger px-1 py-0.5 text-xs">
|
||||
Cancel
|
||||
</button>
|
||||
)}
|
||||
<button
|
||||
type="button"
|
||||
onClick={onCaptureStart}
|
||||
onKeyDown={isActive ? onCaptureKeyDown : undefined}
|
||||
autoFocus={isActive}
|
||||
className={`${isActive ? 'rounded-md bg-emerald-500 px-1 py-0.5 text-emerald-950 hover:bg-emerald-400' : 'button-dark px-1 py-0.5'} text-xs font-medium transition-colors`}
|
||||
>
|
||||
{isActive ? 'Press a key...' : 'Change'}
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
export default function KeymapSettings() {
|
||||
const {
|
||||
state: { keymap },
|
||||
@@ -218,15 +259,17 @@ export default function KeymapSettings() {
|
||||
title="Keyboard layout"
|
||||
meta="Per-browser · click to change a binding"
|
||||
actions={
|
||||
<button type="button" onClick={() => resetKeyBindings()} className="button-dark text-xs">
|
||||
<button type="button" onClick={() => resetKeyBindings()} className="button-dark px-1 py-0.5 text-xs">
|
||||
Reset defaults
|
||||
</button>
|
||||
}
|
||||
bodyClassName="space-y-0.5 text-sm"
|
||||
bodyClassName="space-y-2 p-1 text-sm"
|
||||
>
|
||||
<div className="space-y-0.5">
|
||||
<p className="text-[0.7rem] text-slate-500">Keyboard speeds</p>
|
||||
<div className="space-y-0.5">
|
||||
<div className="space-y-1">
|
||||
<SettingsGroupLabel>Keyboard speeds</SettingsGroupLabel>
|
||||
{/* Speed controls remain stacked instead of becoming two columns because each slider
|
||||
needs enough width for fine adjustment and a nearby number input. */}
|
||||
<div className="grid gap-1">
|
||||
<SpeedField
|
||||
label="Base speed"
|
||||
description="Normal driving speed"
|
||||
@@ -247,8 +290,8 @@ export default function KeymapSettings() {
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
<div className="space-y-0.5">
|
||||
<p className="text-[0.7rem] text-slate-500">Camera tilt</p>
|
||||
<div className="space-y-1">
|
||||
<SettingsGroupLabel>Camera tilt</SettingsGroupLabel>
|
||||
<SpeedField
|
||||
label="Tilt speed"
|
||||
description="Higher = faster when holding tilt keys"
|
||||
@@ -259,37 +302,26 @@ export default function KeymapSettings() {
|
||||
step={1}
|
||||
/>
|
||||
</div>
|
||||
<div className="space-y-0.5">
|
||||
<div className="space-y-2">
|
||||
{Object.entries(grouped).map(([group, actions]) => (
|
||||
<div key={group} className="space-y-0.5">
|
||||
<p className="text-[0.75rem] text-slate-400">{group}</p>
|
||||
<div className="space-y-0.5">
|
||||
<div key={group} className="space-y-1">
|
||||
<SettingsGroupLabel>{group}</SettingsGroupLabel>
|
||||
<div className="grid gap-1">
|
||||
{actions.map((action) => {
|
||||
const value = currentKey(action.id);
|
||||
const isActive = active === action.id;
|
||||
// Each action keeps the same capture behavior as before; only the row chrome
|
||||
// changes so the current binding and Change button stay visually connected.
|
||||
return (
|
||||
<div key={action.id} className="flex items-center justify-between text-xs">
|
||||
<div>
|
||||
<p className="font-semibold text-slate-100">{action.label}</p>
|
||||
<p className="text-[0.65rem] text-slate-400">{formatKeyLabel(value)}</p>
|
||||
</div>
|
||||
<div className="flex items-center gap-0.5">
|
||||
{isActive && (
|
||||
<button type="button" onClick={() => cancel()} className="button-danger text-[0.7rem]">
|
||||
Cancel
|
||||
</button>
|
||||
)}
|
||||
<button
|
||||
type="button"
|
||||
onClick={() => startCapture(action.id)}
|
||||
onKeyDown={isActive ? (event) => captureFromEvent(action.id, event) : undefined}
|
||||
autoFocus={isActive}
|
||||
className={`${isActive ? 'px-0.5 py-0.5 bg-emerald-500 text-emerald-950 hover:bg-emerald-400' : 'button-dark'} text-[0.7rem] font-medium transition-colors`}
|
||||
>
|
||||
{isActive ? 'Press a key…' : 'Change'}
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
<BindingRow
|
||||
key={action.id}
|
||||
action={action}
|
||||
value={value}
|
||||
isActive={isActive}
|
||||
onCancel={() => cancel()}
|
||||
onCaptureStart={() => startCapture(action.id)}
|
||||
onCaptureKeyDown={(event) => captureFromEvent(action.id, event)}
|
||||
/>
|
||||
);
|
||||
})}
|
||||
</div>
|
||||
|
||||
@@ -46,6 +46,50 @@ function normalizeVideoFilter(value) {
|
||||
: VIDEO_SETTINGS_DEFAULTS.colorFilter;
|
||||
}
|
||||
|
||||
function SettingRow({ children, className = '' }) {
|
||||
// Page settings are changed one row at a time, so each row gets a subtle container and a
|
||||
// max width. This keeps the label and control together instead of stretching them across
|
||||
// the full settings pane.
|
||||
return (
|
||||
<label
|
||||
className={`mx-auto grid w-full max-w-lg grid-cols-[minmax(0,1fr)_auto] items-center gap-1.5 rounded bg-neutral-800/80 px-1.5 py-1 text-sm text-white max-[420px]:grid-cols-1 ${className}`}
|
||||
>
|
||||
{children}
|
||||
</label>
|
||||
);
|
||||
}
|
||||
|
||||
function SettingHelp({ children }) {
|
||||
// Helper text is still secondary, but it no longer uses the very small microcopy scale that
|
||||
// made the settings panel difficult to read from a normal driving distance.
|
||||
return <p className="mx-auto w-full max-w-lg text-xs leading-snug text-white">{children}</p>;
|
||||
}
|
||||
|
||||
function RangeSetting({ label, value, disabled = false, onChange }) {
|
||||
// Range settings need enough horizontal room for accurate pointer input, so the slider spans
|
||||
// the row while the percentage value stays beside the label for quick feedback.
|
||||
return (
|
||||
<label className="mx-auto block w-full max-w-lg rounded bg-neutral-800/80 px-1.5 py-1 text-sm text-white">
|
||||
<div className="grid grid-cols-[minmax(0,1fr)_auto] items-center gap-1.5">
|
||||
<span className="min-w-0 font-semibold text-white">{label}</span>
|
||||
<span className="rounded bg-neutral-900 px-1 py-0.5 text-xs text-white">
|
||||
{Math.round(value * 100)}%
|
||||
</span>
|
||||
</div>
|
||||
<input
|
||||
type="range"
|
||||
min="0"
|
||||
max="1"
|
||||
step="0.01"
|
||||
value={value}
|
||||
onChange={onChange}
|
||||
className="mt-1 w-full accent-emerald-500 disabled:opacity-50"
|
||||
disabled={disabled}
|
||||
/>
|
||||
</label>
|
||||
);
|
||||
}
|
||||
|
||||
export default function SettingsPanel() {
|
||||
const {
|
||||
state: { keymap, roverId },
|
||||
@@ -157,29 +201,32 @@ export default function SettingsPanel() {
|
||||
</div>
|
||||
</TabPanel>
|
||||
<TabPanel id="page">
|
||||
<div className="space-y-0.5">
|
||||
<CardFrame title="HUD" bodyClassName="space-y-0.5 text-sm">
|
||||
<label className="flex items-center gap-0.5 text-slate-200">
|
||||
{/* Page settings use a responsive card grid so unrelated settings do not form one long,
|
||||
stretched column. Audio spans both columns because volume sliders need extra width
|
||||
for comfortable pointer control. */}
|
||||
<div className="grid gap-1.5 lg:grid-cols-2">
|
||||
<CardFrame title="HUD" bodyClassName="space-y-1 p-1 text-sm">
|
||||
<SettingRow className="grid-cols-[auto_minmax(0,1fr)] max-[420px]:grid-cols-[auto_minmax(0,1fr)]">
|
||||
<input
|
||||
type="checkbox"
|
||||
className="accent-emerald-500"
|
||||
className="h-3.5 w-3.5 accent-emerald-500"
|
||||
checked={hudMapDesktop}
|
||||
onChange={(e) => setHudMapDesktop(e.target.checked)}
|
||||
/>
|
||||
<span>Show top-down map in HUD (desktop)</span>
|
||||
</label>
|
||||
<p className="text-xs text-slate-500">Mobile HUD keeps the map on by default.</p>
|
||||
<span className="font-semibold text-white">Show top-down map in HUD (desktop)</span>
|
||||
</SettingRow>
|
||||
<SettingHelp>Mobile HUD keeps the map on by default.</SettingHelp>
|
||||
</CardFrame>
|
||||
<CardFrame title="Video" bodyClassName="space-y-0.5 text-sm">
|
||||
<CardFrame title="Video" bodyClassName="space-y-1 p-1 text-sm">
|
||||
{/* The dropdown mirrors the other Page settings controls and writes through the
|
||||
existing cookie-backed settings provider, so the choice survives reloads without
|
||||
adding rover-side state. */}
|
||||
<label className="flex items-center justify-between gap-0.5 text-slate-200">
|
||||
<span>Rover video filter</span>
|
||||
<SettingRow>
|
||||
<span className="font-semibold text-white">Rover video filter</span>
|
||||
<select
|
||||
value={videoColorFilter}
|
||||
onChange={handleVideoFilterChange}
|
||||
className="field-input text-sm"
|
||||
className="field-input min-w-28 px-1 py-0.5 text-sm"
|
||||
>
|
||||
{VIDEO_FILTER_OPTIONS.map((option) => (
|
||||
<option key={option.key} value={option.key}>
|
||||
@@ -187,127 +234,89 @@ export default function SettingsPanel() {
|
||||
</option>
|
||||
))}
|
||||
</select>
|
||||
</label>
|
||||
<p className="text-xs text-slate-500">
|
||||
</SettingRow>
|
||||
<SettingHelp>
|
||||
{/* Use the live keymap value here instead of hardcoding the default key because
|
||||
this shortcut is user-configurable in the Keybindings tab. */}
|
||||
<span className="inline-flex flex-wrap items-center gap-0.5">
|
||||
<span className="inline-flex flex-wrap items-center gap-1">
|
||||
<span>Use</span>
|
||||
{videoFilterCycleKeyLabel ? <KeyPill label={videoFilterCycleKeyLabel} /> : null}
|
||||
<span>to cycle filters. Applies only to rover camera pixels; HUD overlays stay full color.</span>
|
||||
</span>
|
||||
</p>
|
||||
</SettingHelp>
|
||||
</CardFrame>
|
||||
<CardFrame title="Mobile controls" bodyClassName="space-y-0.5 text-sm">
|
||||
<label className="flex items-center gap-0.5 text-slate-200">
|
||||
<CardFrame title="Mobile controls" bodyClassName="space-y-1 p-1 text-sm">
|
||||
<SettingRow className="grid-cols-[auto_minmax(0,1fr)] max-[420px]:grid-cols-[auto_minmax(0,1fr)]">
|
||||
<input
|
||||
type="checkbox"
|
||||
className="accent-emerald-500"
|
||||
className="h-3.5 w-3.5 accent-emerald-500"
|
||||
checked={swapMobileControlColumns}
|
||||
onChange={handleSwapMobileControlColumns}
|
||||
/>
|
||||
<span>Swap control columns (put joystick on the left)</span>
|
||||
</label>
|
||||
<span className="font-semibold text-white">Swap control columns (put joystick on the left)</span>
|
||||
</SettingRow>
|
||||
</CardFrame>
|
||||
<CardFrame title="Macros" bodyClassName="space-y-0.5 text-sm">
|
||||
<label className="flex items-center gap-0.5 text-slate-200">
|
||||
<CardFrame title="Macros" bodyClassName="space-y-1 p-1 text-sm">
|
||||
<SettingRow className="grid-cols-[auto_minmax(0,1fr)] max-[420px]:grid-cols-[auto_minmax(0,1fr)]">
|
||||
<input
|
||||
type="checkbox"
|
||||
className="accent-emerald-500"
|
||||
className="h-3.5 w-3.5 accent-emerald-500"
|
||||
checked={driveMacroBackoffEnabled}
|
||||
onChange={handleDriveMacroBackoffEnabled}
|
||||
/>
|
||||
<span>Enable backward bump in drive macro</span>
|
||||
</label>
|
||||
<span className="font-semibold text-white">Enable backward bump in drive macro</span>
|
||||
</SettingRow>
|
||||
</CardFrame>
|
||||
<CardFrame title="Audio" bodyClassName="space-y-0.5 text-sm">
|
||||
<label className="grid gap-0.5 text-slate-200">
|
||||
<div className="flex items-center justify-between gap-0.5">
|
||||
<span>Master volume</span>
|
||||
<span className="text-xs text-slate-400">{Math.round(masterVolume * 100)}%</span>
|
||||
</div>
|
||||
<input
|
||||
type="range"
|
||||
min="0"
|
||||
max="1"
|
||||
step="0.01"
|
||||
value={masterVolume}
|
||||
onChange={handleAudioRange('masterVolume')}
|
||||
className="w-full accent-emerald-500"
|
||||
/>
|
||||
</label>
|
||||
<label className="grid gap-0.5 text-slate-200">
|
||||
<div className="flex items-center justify-between gap-0.5">
|
||||
<span>Alert/page sounds</span>
|
||||
<span className="text-xs text-slate-400">{Math.round(alertVolume * 100)}%</span>
|
||||
</div>
|
||||
<input
|
||||
type="range"
|
||||
min="0"
|
||||
max="1"
|
||||
step="0.01"
|
||||
value={alertVolume}
|
||||
onChange={handleAudioRange('alertVolume')}
|
||||
className="w-full accent-emerald-500"
|
||||
/>
|
||||
</label>
|
||||
<label className="grid gap-0.5 text-slate-200">
|
||||
<div className="flex items-center justify-between gap-0.5">
|
||||
<span>Rover audio</span>
|
||||
<span className="text-xs text-slate-400">{Math.round(roverVolume * 100)}%</span>
|
||||
</div>
|
||||
<input
|
||||
type="range"
|
||||
min="0"
|
||||
max="1"
|
||||
step="0.01"
|
||||
value={roverVolume}
|
||||
onChange={handleAudioRange('roverVolume')}
|
||||
className="w-full accent-emerald-500"
|
||||
/>
|
||||
</label>
|
||||
<label className="flex items-center justify-between gap-0.5 text-slate-200">
|
||||
<span>Main brush ducking</span>
|
||||
<CardFrame title="Audio" className="lg:col-span-2" bodyClassName="space-y-1 p-1 text-sm">
|
||||
{/* Audio sliders are stacked inside the wider card so the value chip, label, and
|
||||
slider remain easy to compare while preserving enough drag distance. */}
|
||||
<RangeSetting
|
||||
label="Master volume"
|
||||
value={masterVolume}
|
||||
onChange={handleAudioRange('masterVolume')}
|
||||
/>
|
||||
<RangeSetting
|
||||
label="Alert/page sounds"
|
||||
value={alertVolume}
|
||||
onChange={handleAudioRange('alertVolume')}
|
||||
/>
|
||||
<RangeSetting
|
||||
label="Rover audio"
|
||||
value={roverVolume}
|
||||
onChange={handleAudioRange('roverVolume')}
|
||||
/>
|
||||
<SettingRow>
|
||||
<span className="font-semibold text-white">Main brush ducking</span>
|
||||
<input
|
||||
type="checkbox"
|
||||
className="accent-emerald-500"
|
||||
className="h-3.5 w-3.5 accent-emerald-500"
|
||||
checked={mainBrushDuckEnabled}
|
||||
onChange={handleMainBrushDuckEnabled}
|
||||
/>
|
||||
</label>
|
||||
<label className="grid gap-0.5 text-slate-200">
|
||||
<div className="flex items-center justify-between gap-0.5">
|
||||
<span>Main brush duck amount</span>
|
||||
<span className="text-xs text-slate-400">{Math.round(mainBrushDuckAmount * 100)}%</span>
|
||||
</div>
|
||||
<input
|
||||
type="range"
|
||||
min="0"
|
||||
max="1"
|
||||
step="0.01"
|
||||
value={mainBrushDuckAmount}
|
||||
onChange={handleAudioRange('mainBrushDuckAmount')}
|
||||
className="w-full accent-emerald-500"
|
||||
disabled={!mainBrushDuckEnabled}
|
||||
/>
|
||||
</label>
|
||||
<p className="text-xs text-slate-500">
|
||||
</SettingRow>
|
||||
<RangeSetting
|
||||
label="Main brush duck amount"
|
||||
value={mainBrushDuckAmount}
|
||||
onChange={handleAudioRange('mainBrushDuckAmount')}
|
||||
disabled={!mainBrushDuckEnabled}
|
||||
/>
|
||||
<SettingHelp>
|
||||
Lowers rover audio only while the main brush is running.
|
||||
</p>
|
||||
</SettingHelp>
|
||||
</CardFrame>
|
||||
<CardFrame title="Connection" bodyClassName="space-y-0.5 text-sm">
|
||||
<label className="flex items-center justify-between gap-0.5 text-slate-200">
|
||||
<span>Transport</span>
|
||||
<CardFrame title="Connection" bodyClassName="space-y-1 p-1 text-sm">
|
||||
<SettingRow>
|
||||
<span className="font-semibold text-white">Transport</span>
|
||||
<select
|
||||
value={connectionTransport}
|
||||
onChange={handleTransportChange}
|
||||
className="field-input text-sm"
|
||||
className="field-input min-w-28 px-1 py-0.5 text-sm"
|
||||
>
|
||||
<option value="websocket">WebSocket</option>
|
||||
<option value="polling">Polling</option>
|
||||
</select>
|
||||
</label>
|
||||
<p className="text-xs text-slate-500">Switching reconnects your session.</p>
|
||||
</SettingRow>
|
||||
<SettingHelp>Switching reconnects your session.</SettingHelp>
|
||||
</CardFrame>
|
||||
</div>
|
||||
</TabPanel>
|
||||
|
||||
Reference in New Issue
Block a user